[Keymap Removal] tada68 and related keymaps. (#22699)
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#pragma once
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#undef BACKLIGHT_LEVELS
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#define BACKLIGHT_LEVELS 8
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#define NO_ACTION_ONESHOT
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_INTERVAL 1
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#define MOUSEKEY_MAX_SPEED 4
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#define MOUSEKEY_TIME_TO_MAX 77
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#define MOUSEKEY_WHEEL_MAX_SPEED 1
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#define MOUSEKEY_WHEEL_TIME_TO_MAX 255
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#undef WS2812_DI_PIN
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#define WS2812_DI_PIN B2
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#include QMK_KEYBOARD_H
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#define LCTL_MA LCTL_T(KC_UP)
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#define LSFT_MA LSFT_T(KC_DOWN)
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#define RSFT_MA SFT_T(KC_DOWN)
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#define TABS_MA LT(1,KC_TAB)
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#define SPCE_MA LT(2,KC_SPC)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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QK_GESC,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,KC_EQL, KC_BSLS,KC_NUBS,
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TABS_MA,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC,KC_RBRC,KC_BSPC,
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LCTL_MA,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,XXXXXXX,KC_ENT ,
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LSFT_MA,KC_NUBS,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,RSFT_MA,MO(1) ,
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XXXXXXX,KC_LALT,KC_LGUI, SPCE_MA, KC_RGUI,KC_RALT,XXXXXXX,XXXXXXX),
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[1] = LAYOUT_all(
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KC_PSCR,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_INS ,_______,
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_______,_______,_______,KC_PGUP,KC_PGDN,KC_HOME,KC_END ,KC_PGDN,KC_PGUP,_______,_______,_______,_______,KC_DEL ,
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KC_CAPS,KC_NUBS,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,_______,_______,_______,_______,
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_______,_______,BL_TOGG,BL_UP ,BL_DOWN,_______,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______,_______,_______,
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_______,_______,_______, _______, _______,_______,_______,_______),
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[2] = LAYOUT_all(
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_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,QK_BOOT,
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KC_BTN5,KC_BTN4,KC_BTN3,KC_BTN2,KC_BTN1,KC_HOME,KC_END ,_______,_______,_______,_______,_______,_______,_______,
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_______,_______,KC_WH_L,KC_WH_U,KC_WH_D,KC_WH_R,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R,_______,_______,_______,_______,
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_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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_______,_______,_______, _______, _______,_______,_______,_______),
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};
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# FabulousAnomalyKeyBoard
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This layout features an efficient layout for people without
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a mouse.
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## layers
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Layer Base: complete basic keyboard
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Layer Fn-Tab: F1-F12, Arrow Keys, Home, End, Backlight, Media
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Layer Fn-Space: mouse keys in a vim like manner
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For detailed info check out keymap.c
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## the CTRL key
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It is where you would suspect CAPSLOCK to be.
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WHO NEEDS CAPSLOCK ANYWAYS?
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For those rare cases you need to shout at somebody in a comment
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section you can still do a capslock by using TABCTRL
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## the SUPER key
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There are two super keys. They are next to the space bar.
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The intention is easing the use of tiling window mangers
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## emergency mouse
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Without a mouse you will find yourself in a situation where all
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your tiling goodness will just not be able to click onto that
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"close ads" button.
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This keymap integrates a basic mouse pointer directly into the keyboard.
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Mouse is accessible via holding SPACE and tapping keys:
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```
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SPACE
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h Move cursor left
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j Move cursor down
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k Move cursor up
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l Move cursor right
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w Middle Mouse Click
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r Right click
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e Left click
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s Scroll wheel left
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d Scroll wheel down
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f Scroll wheel up
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g Scroll wheel right
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```
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## shell focused
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Working in a shell the up and down arrow keys are often needed to
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look at old commands or reuse some.
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When held, the left ctrl and left shift will act as expected,
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but when tapped they will become UP and DOWN arrow-keys.
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## krautfriend
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The keys <|> are accessible even without a 102nd key
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BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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RGBLIGHT_ENABLE = no # Enable keyboard underlight functionality (+4870)
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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/* Copyright 2022 david l goodrich <dlg@dsrw.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define GRAVE_ESC_ALT_OVERRIDE
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/* Copyright 2022 david l goodrich <dlg@dsrw.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum custom_layers {
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_BL,
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_FL,
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_MAC,
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_LA,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,---------------------------------------------------------------.
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* |~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Bks|???|Esc|
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* |---------------------------------------------------------------|
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* |Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |Del|
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* |---------------------------------------------------------------|
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* |Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |PUp|
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* |---------------------------------------------------------------|
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* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |Up |PDn|
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* |---------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt |Fn ||Lt |Dn |Rt |
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* `--------------------------------------------------''-----------'
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*/
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[_BL] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, XXXXXXX, KC_ESC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, LM(_LA, MOD_LALT), KC_SPC, KC_LALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* Keymap _FL: Function Layer
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* ,---------------------------------------------------------------.
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* | |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del|RST| |
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* |---------------------------------------------------------------|
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* | | | | | | | | |mac| |PSc|Br-|Br+| |Ins|
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* |---------------------------------------------------------------|
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* | | | | | | |Lt |Dn |Up |Rt | | | |Hme|
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* |---------------------------------------------------------------|
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* | | | | | | | |MUT|V- |V+ | | |PUp|End|
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* |---------------------------------------------------------------|
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* | | | | | | ||Hme|PDn|End|
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* `--------------------------------------------------''-----------'
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*/
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[_FL] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, QK_BOOT, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, TG(_MAC),_______, KC_PSCR, KC_BRID, KC_BRIU, _______, KC_INS,
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_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_HOME,
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_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_PGUP, KC_END,
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_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
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),
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/* Keymap _MAC: Mac Layer
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* ,---------------------------------------------------------------.
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* | | | | | | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* | | | | | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* |Ctrl|Alt |Win | |Win | || | | |
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* `--------------------------------------------------''-----------'
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*/
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[_MAC] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LCTL, KC_LALT, KC_LGUI, _______, KC_RGUI, _______, _______, _______, _______
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),
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/* Keymap _LA: Left Alt Layer - LALT-4 maps to LALT-F4 so I can quit apps
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* ,---------------------------------------------------------------.
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* | | | | |F4 | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* | | | | | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |---------------------------------------------------------------|
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* | | | | | | || | | |
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* `--------------------------------------------------''-----------'
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*/
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[_LA] = LAYOUT(
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_______, _______, _______, _______, KC_F4, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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@ -1,73 +0,0 @@
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# dlg's layout
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Inspired heavily by [my tada68 layout](https://github.com/qmk/qmk_firmware/tree/master/keyboards/tada68/keymaps/dlg).
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Notable deviation from the default keymap includes correctly placing `KC_BSLS` and moving `KC_BSPC` up to the top row where it belongs. The additional key on the top-row is a NOOP while I think of something fun. I also swapped `Esc` and `~` as in my tada68 layout.
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### Base Layer
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```
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,---------------------------------------------------------------.
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|~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Bks|???|Esc|
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|---------------------------------------------------------------|
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|Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |Del|
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|---------------------------------------------------------------|
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|Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |PUp|
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|---------------------------------------------------------------|
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|Shift | Z | X | C | V | B | N | M | , | . | / |Shift |Up |PDn|
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|---------------------------------------------------------------|
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|Ctrl|Win |Alt | Space |Alt |Fn ||Lt |Dn |Rt |
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`--------------------------------------------------''-----------'
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```
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### Fn Layer
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```
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,---------------------------------------------------------------.
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| |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del|RST| |
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|---------------------------------------------------------------|
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| | | | | | | | |mac| |PSc|Br-|Br+| |Ins|
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|---------------------------------------------------------------|
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| | | | | | |Lt |Dn |Up |Rt | | | |Hme|
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|---------------------------------------------------------------|
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| | | | | | | |MUT|V- |V+ | | |PUp|End|
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|---------------------------------------------------------------|
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| | | | | | ||Hme|PDn|End|
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`--------------------------------------------------''-----------'
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```
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### Mac Layer
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```
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,---------------------------------------------------------------.
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| | | | | | | | | | | | | | | | |
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|---------------------------------------------------------------|
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| | | | | | | | | | | | | | | |
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|---------------------------------------------------------------|
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| | | | | | | | | | | | | | |
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|---------------------------------------------------------------|
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| | | | | | | | | | | | | | |
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|---------------------------------------------------------------|
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|Ctrl|Alt |Win | |Win | || | | |
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`--------------------------------------------------''-----------'
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```
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### `LALT` Layer
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Left Alt Layer - LALT-4 maps to LALT-F4 so I can quit apps
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```
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,---------------------------------------------------------------.
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| | | | |F4 | | | | | | | | | | | |
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|---------------------------------------------------------------|
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| | | | | | | | | | | | | | | |
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|---------------------------------------------------------------|
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| | | | | | | | | | | | | | |
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|---------------------------------------------------------------|
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| | | | | | | | | | | | | | |
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|---------------------------------------------------------------|
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| | | | | | || | | |
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`--------------------------------------------------''-----------'
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```
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@ -1,41 +0,0 @@
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/* Copyright 2019 Devinceble AKA Vimwarrior
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
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||||
*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_default(
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KC_INS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
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KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
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KC_PGDN, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
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KC_LALT, KC_LGUI, KC_SPC, MO(2), KC_SPC, KC_RALT, KC_RCTL
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),
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[1] = LAYOUT_default(
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KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
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KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RGHT, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOWN, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
),
|
||||
[2] = LAYOUT_default(
|
||||
RGB_TOG, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
|
||||
RGB_MOD, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAI, RGB_HUI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
RGB_RMOD, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, RGB_SAD, RGB_HUD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, BL_UP, BL_DOWN,BL_TOGG, BL_BRTG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT
|
||||
),
|
||||
};
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
# Devinceble AKA Vimwarrior ProjectKeyboard Alice
|
||||
|
||||
Build Hex File:
|
||||
|
||||
make projectkb/alice:devinceble
|
||||
|
||||
Flash Keyboard
|
||||
|
||||
make projectkb/alice:devinceble:flash
|
||||
|
|
@ -1 +0,0 @@
|
|||
MOUSEKEY_ENABLE = yes
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
#include "../../config.h"
|
||||
|
||||
#define GRAVE_ESC_ALT_OVERRIDE
|
||||
#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
|
@ -1,181 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _MAC 1
|
||||
#define _FUNC 2
|
||||
#define _MOUSE 3
|
||||
|
||||
#define MAC_TOG TG(_MAC)
|
||||
|
||||
enum {
|
||||
FUN_LAY = SAFE_RANGE,
|
||||
MOU_TOG,
|
||||
WIN_LCK,
|
||||
WIN_KEY,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* |Esc`| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
|
||||
* |----------------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
|
||||
* |----------------------------------------------------------------|
|
||||
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
|
||||
* |----------------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
|
||||
* |----------------------------------------------------------------|
|
||||
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = LAYOUT_ansi(
|
||||
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_GRV,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH,KC_RSFT, KC_UP,KC_PGDN,
|
||||
KC_LCTL,WIN_KEY,KC_LALT, KC_SPC, KC_RALT,FUN_LAY,KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
|
||||
|
||||
/* Keymap _MAC: Mac Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* |Win |Alt |Ctrl| |Ctrl| |Win| | | |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_MAC] = LAYOUT_ansi(
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
|
||||
KC_LGUI,KC_LALT,KC_LCTL, _______, KC_RCTL,_______,KC_RGUI,_______,_______,_______),
|
||||
|
||||
|
||||
/* Keymap _FUNC: Function Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| Del |HPg |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | |Mac| |PSc|ScL|PsB| Calc|Ins |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | |Stp|Ply|PTr|NTr| |Hme |
|
||||
* |----------------------------------------------------------------|
|
||||
* | |BL |Bl-|Bl+| | | |Mou|MUT|VU-|VU+| |PgU|End |
|
||||
* |----------------------------------------------------------------|
|
||||
* | |WnLc| | | | | |Hme|PgD|End |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_FUNC] = LAYOUT_ansi(
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,KC_WHOM,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,MAC_TOG,_______,KC_PSCR,KC_SCRL,KC_PAUS,KC_CALC, KC_INS,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,KC_MSTP,KC_MPLY,KC_MPRV,KC_MNXT, _______,KC_HOME,
|
||||
_______,BL_TOGG, BL_DOWN,BL_UP, _______,_______,_______,MOU_TOG,KC_MUTE,KC_VOLD,KC_VOLU,_______,KC_PGUP,KC_END ,
|
||||
_______,WIN_LCK,_______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END),
|
||||
|
||||
/* Keymap _MOUSE: Mouse Navigation Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | McR | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | McL |MsU| |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | |MsL|MsD|MsR |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_MOUSE] = LAYOUT_ansi(
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_BTN2,_______,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_BTN1,KC_MS_U,_______,
|
||||
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D,KC_MS_R),
|
||||
|
||||
};
|
||||
|
||||
#define SET_BIT(var, pos) (var |= (1UL << pos))
|
||||
#define CLEAR_BIT(var, pos) (var &= ~(1UL << pos))
|
||||
#define TOGGLE_BIT(var, pos) (var ^= (1UL << pos))
|
||||
#define CHECK_BIT(var, pos) (var & (1U << pos))
|
||||
|
||||
static uint8_t keyboard_state = 0;
|
||||
// bit 0 = function layer status (on/off)
|
||||
// bit 1 = mouse navigation layer state
|
||||
// bit 2 = windows key lock state
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch(keycode) {
|
||||
// acts like a momentary function layer press
|
||||
case FUN_LAY:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_FUNC);
|
||||
if (CHECK_BIT(keyboard_state, 1)) {
|
||||
layer_on(_MOUSE);
|
||||
}
|
||||
else {
|
||||
layer_off(_MOUSE);
|
||||
}
|
||||
// turns on function layer status
|
||||
SET_BIT(keyboard_state, 0);
|
||||
}
|
||||
// key released
|
||||
else {
|
||||
layer_off(_FUNC);
|
||||
layer_off(_MOUSE);
|
||||
// turns off function layer status
|
||||
CLEAR_BIT(keyboard_state, 0);
|
||||
}
|
||||
break;
|
||||
|
||||
case MOU_TOG:
|
||||
if(record->event.pressed) {
|
||||
// toggles navigation layer state
|
||||
TOGGLE_BIT(keyboard_state, 1);
|
||||
|
||||
// if FN is pressed down while hitting this key, the correct layer will be updated,
|
||||
// so that the FN key doesn't need to be pressed down again to start using the functionality
|
||||
if (CHECK_BIT(keyboard_state, 0)) {
|
||||
if (CHECK_BIT(keyboard_state, 1)) {
|
||||
layer_on(_MOUSE);
|
||||
}
|
||||
else {
|
||||
layer_off(_MOUSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case WIN_LCK:
|
||||
if (record->event.pressed) {
|
||||
// toggles windows key lock state
|
||||
TOGGLE_BIT(keyboard_state, 2);
|
||||
}
|
||||
break;
|
||||
|
||||
// uses seperate WIN_KEY so that WIN_LCK does not affect Mac Layer's KC_LGUI
|
||||
case WIN_KEY:
|
||||
// checks if windows key lock is off to allow key to be pressed
|
||||
if (!CHECK_BIT(keyboard_state, 2)) {
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(SS_DOWN(X_LGUI));
|
||||
return false;
|
||||
}
|
||||
// key released
|
||||
else {
|
||||
SEND_STRING(SS_UP(X_LGUI));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
|
@ -1,29 +0,0 @@
|
|||
# FireBazooka's TADA68 layout
|
||||
|
||||
This layout follows a layout very similiar to the default, but with added functionality settings.
|
||||
|
||||
* This layout will start with the basic layer and default function layer on start-up
|
||||
* This means that that FN+Arrow Keys will have Page Up, Page Down, Home, & End on default
|
||||
* Press FN+M to turn on Mouse Functionality (FN+Arrows Keys to move the mouse, FN+RShift for left click, & FN+Enter for right click)
|
||||
* Pressing FN+M again will toggle the FN+Arrow Keys back to the default of PgUp, PgDn, Home, & End
|
||||
* Press FN+I to change the Control, Windows, & Alt keys to a different configuration that I use for Mac (Win, Alt, Ctrl, _SPACE_, Ctrl, FN, Win)
|
||||
* Pressing FN+I again will revert back to the default Ctrl, Win, Alt setting
|
||||
* Pressing FN+Win will toggle the Windows Key Lock (Note: will not affect Win in the Mac Layer configuration)
|
||||
|
||||
Coding practices:
|
||||
Using my limited C knowledge, I essentienally used flags to get certain functionality working (this probably isn't the way QMK should be used,
|
||||
but I couldn't find/got lazy trying to find the functions used to toggle layers correctly). This means that I used a static unsigned 8-bit integer
|
||||
called "keyboard_state" to check the current flags that are on and off currently for the keyboard.
|
||||
|
||||
Example:
|
||||
keyboard_state = B00000101
|
||||
+ The FN key is currently pressed down (bit 0)
|
||||
+ The mouse layer is turned off (bit 1)
|
||||
+ The Windows Key Lock is turned on (bit 2)
|
||||
|
||||
keyboard_state = B00000010
|
||||
+ The FN key is currently NOT being pressed down (bit 0)
|
||||
+ The mouse layer is turned on (bit 1)
|
||||
+ The Windows Key Lock is turned off (bit 2)
|
||||
|
||||
This means that certain bitwise functions like CHECK_BIT(...) and SET_BIT(...) are used on "keyboard_state" to manipulate it.
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
|
@ -1,107 +0,0 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _CL 2
|
||||
#define _AL 3
|
||||
|
||||
enum custom_keycodes {
|
||||
SPX4 = SAFE_RANGE
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch(keycode) {
|
||||
case SPX4:
|
||||
SEND_STRING(" ");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
|
||||
* |----------------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
|
||||
* |----------------------------------------------------------------|
|
||||
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
|
||||
* |----------------------------------------------------------------|
|
||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|Del |
|
||||
* |----------------------------------------------------------------|
|
||||
* |Ctrl|Win |Win | Space |Win| FN|Ctrl|Lef|Dow|Rig |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_BL] = LAYOUT_ansi(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, KC_PGUP,
|
||||
MO(_CL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGDN,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
|
||||
KC_LCTL, KC_LALT,LM(_AL,0x08), KC_SPC, LM(_AL,0x18),MO(_FL),KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | |Up | | | | | | | | | | | |Hme |
|
||||
* |----------------------------------------------------------------|
|
||||
* | |<- |Dn | ->| | | | | | | | | |End |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_FL] = LAYOUT_ansi(
|
||||
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV,
|
||||
SPX4,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
|
||||
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
|
||||
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______, _______, _______,
|
||||
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
|
||||
|
||||
/* Keymap _CL: Caps Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | |Up | | | | | | | | | | | |Hme |
|
||||
* |----------------------------------------------------------------|
|
||||
* | |<- |Dn | ->| | | | | | | | | |End |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | McL|MsU|McR |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | |MsL|MsD|MsR |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_CL] = LAYOUT_ansi(
|
||||
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV ,
|
||||
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
|
||||
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
|
||||
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,KC_BTN1, KC_MS_U, KC_BTN2,
|
||||
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
|
||||
|
||||
/* Keymap _AL: ALT Layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* |` ~| | | | | | | | | | | | | | ` ~|
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | | | | |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_AL] = LAYOUT_ansi(
|
||||
KC_GRV, _______ ,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GRV ,
|
||||
_______,_______, _______, _______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,_______,
|
||||
_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,
|
||||
_______,_______,_______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, _______,
|
||||
_______,_______,_______, _______, _______,_______,_______, _______, _______, _______),
|
||||
};
|
||||
|
|
@ -1,20 +0,0 @@
|
|||
# pgillan's Cheese TADA68 layout
|
||||
|
||||
A collection of tweaks to make the keyboard more mac friendly and increase personal usability,
|
||||
based on the default keymap.
|
||||
|
||||
* Turned the caps-lock into an additional function key so I didn't have to try to hit the
|
||||
the keys on the right with one hand.
|
||||
* Moved the arrow/mouse controls to the caps-lock layer from the function layer.
|
||||
* Swapped the Windows key and Alt keys, I didn't have to do it in OS X.
|
||||
* Made the escape key work as a backtick when "Alt" is depressed, so I can 1) reverse
|
||||
direction when I Alt-Tab through current applications, and Alt-Backtick through
|
||||
open windows.
|
||||
* Turned the backtick/tilde key into another backspace key, so I can just go all the way
|
||||
up to the corner without overshooting.
|
||||
* Adjusted the volume controles so M is "mute", the "," ( or "<") is "down", and "." (or ">")
|
||||
is "up". It just makes a ton more sense, I have no idea why it would have been done any
|
||||
differently.
|
||||
* Moved PageUp/PageDown up above the delete key, and made the Home and End on the capslock
|
||||
and function layers.
|
||||
* Made the tab key on the function layer output 4 spaces instead of a tab character.
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
|
@ -1,42 +0,0 @@
|
|||
/* Copyright 2019 Devinceble AKA Vimwarrior
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_ansi(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS,KC_GRV,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,MO(1),KC_PGDN,
|
||||
MO(2), KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL, KC_LEFT,KC_DOWN,KC_UP,KC_RGHT),
|
||||
|
||||
[1] = LAYOUT_ansi(
|
||||
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
|
||||
_______,KC_BTN1, KC_MS_U,KC_BTN2,_______, _______,_______,_______,_______,_______,_______,KC_UP,_______, _______,KC_HOME,
|
||||
KC_CAPS,KC_MS_L,KC_MS_D,KC_MS_R,_______,_______,_______,_______,_______,_______,KC_LEFT,KC_RGHT, _______,KC_END,
|
||||
_______,_______,_______,_______, _______,_______, _______,_______,_______,_______,KC_DOWN,_______, _______, _______,
|
||||
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______
|
||||
),
|
||||
|
||||
[2] = LAYOUT_ansi(
|
||||
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
|
||||
_______,_______, _______,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
|
||||
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
|
||||
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
|
||||
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______
|
||||
),
|
||||
};
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
# Devinceble AKA Vimwarrior TADA68 Keymap
|
||||
|
||||
Build BIN File:
|
||||
|
||||
make tada68:devinceble
|
||||
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
MOUSEKEY_ENABLE = yes
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue