Merge remote-tracking branch 'upstream/master' into develop

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Nick Brassel 2023-12-17 22:27:35 +11:00
commit ae90b1d1e5
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//****************************************************************************//
// raffle's keymap for the 1up60rgb. //
// emulates my pok3r layout and adds RGB control + firmware reset/debug //
// layers //
//****************************************************************************//
//************************ dependencies + definitions ************************//
#include QMK_KEYBOARD_H
// create names for layers
enum layers {
_typing,
_raise,
_rgb,
_adjust
};
// define layer mods
#define RAISE MO(_raise)
#define RGB MO(_rgb)
// define mod masks for making multi-key macros
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))
//********************************** Layers **********************************//
// define layers
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// typing layer to handle basic typing
[_typing] = LAYOUT_all
(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
RAISE, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, RGB, KC_RCTL
),
// raise layer to handle function & nav keys
[_raise] = LAYOUT_all
(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_LSCR, KC_PAUSE, KC_TRNS,
KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_APP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
// rgb layer for pretty backlight colors
[_rgb] = LAYOUT_all
(
RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_HUI, RGB_VAI, RGB_HUD, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, RGB_SAI, RGB_VAD,RGB_SAD, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_RMOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
// adjust to handle firmware debug + reset mode
[_adjust] = LAYOUT_all
(
QK_BOOT, DB_TOGG, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
)
};
//***************************** Function bodies *****************************//
// enable tri-layer state for _raise + _rgb = _adjust
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _raise, _rgb, _adjust);
}
// support for standard mod state keys (caps lock, scroll lock, etc.)
bool led_update_user(led_t led_state) {
if (led_state.caps_lock) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
return false;
}

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## raffle's keymap
The default keymap is just enough to get started. This keymap adds a pok3r-like
raise layer, backlight RGB control layer, and firmware reset/debug adjust layer
for ANSI layouts.
In the default layer, the following modifications are made (using standard ANSI
keys for LHS):
- `CAPS` = `LCTRL`
- `LCTRL` = `RAISE`
- `APP` = `RGB`
- `LCTRL` + `APP` (`RAISE` + `RGB`) = `ADJUST`
- `GRV` = `ESC`
Additionally, the pok3r's `SHIFT` + `ESC` for `~` is maintained (with either `SHIFT`).
### Raise Layer
Emulates standard pok3r layout (without the onboard macro keys)
Highlights:
- `IJKL` for arrow keys
- `H`/`N` for `HOME`/`END`
- `U`/`P` for `PGUP`/`PGDN`
- `1` - `=` for `F1` - `F12`
- `Y` for calculator
Other standard keys from the pok3r layout are carried over. See the keymap or
the pok3r documentation for details.
### RGB Layer
Uses navigation keys from `RAISE` layer for RGB adjustment
- `I`/`K` for Value (brightness) Increase/Decrease
- `U`/`P` for Hue (color) Increase/Decrease
- `H`/`N` for Saturation Incrase/Decrease
- `GRV` to toggle RGB on/off
- `1`-`9` to activate QMK's predefined RGB animations
### Adjust Layer
- `GRV` activates firmware reset for flashing
- `1` enters debug mode

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#include QMK_KEYBOARD_H
#define ALT TG(_FUNC)
enum layers {
_KEYP,
_FUNC
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_KEYP]=LAYOUT_ortho_4x4(
KC_P7, KC_P8, KC_P9, ALT,
KC_P4, KC_P5, KC_P6, KC_PAST,
KC_P1, KC_P2, KC_P3, KC_PMNS,
KC_P0, KC_PDOT, KC_PENT, KC_PPLS
),
[_FUNC]=LAYOUT_ortho_4x4(
KC_MPRV, KC_MPLY, KC_MNXT, _______,
XXXXXXX, XXXXXXX, XXXXXXX, KC_NUM,
KC_INS, KC_HOME, KC_PGUP, XXXXXXX,
KC_DEL, KC_END, KC_PGDN, XXXXXXX
)
};

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#pragma once
#undef MANUFACTURER
#define MANUFACTURER "Some Guy"

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#include QMK_KEYBOARD_H
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
extern keymap_config_t keymap_config;
//Tap Dance Declarations
enum {
TD_Z_LCTL = 0,
TD_X_LGUI = 1,
TD_C_LALT = 2,
TD_A_TAB = 3,
TD_Q_ESC = 4,
};
//Friendly Layer Names
enum gherkin_layers {
_QWERTY,
_SONGS,
_NUMBERS,
_SYMBOLS,
_PLOVER,
_ADJUST
};
// custom keycodes
enum gherkin_keycodes {
QWERTY = SAFE_RANGE,
NUMBERS,
SYMBOLS,
SONGS,
PLOVER,
BACKLIT,
MACSLEEP,
EXT_PLV
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_ortho_3x10(
TD(TD_Q_ESC), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
TD(TD_A_TAB), LT(_SYMBOLS,KC_S), KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_ADJUST,KC_SPC),
TD(TD_Z_LCTL), TD(TD_X_LGUI), TD(TD_C_LALT), KC_V, KC_B, LT(_NUMBERS, KC_N), KC_M, KC_COMM, KC_DOT, SFT_T(KC_ENT)
),
[_NUMBERS] = LAYOUT_ortho_3x10(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END ,
KC_F7, KC_F8, KC_F9, KC_F10, LT(_ADJUST,KC_F11), _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
),
[_SYMBOLS] = LAYOUT_ortho_3x10(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
KC_GRV, _______, XXXXXXX, KC_LBRC, KC_RBRC, KC_BSLS, KC_MINS, KC_EQL , KC_SCLN, KC_QUOT,
KC_TILD, MO(_ADJUST), XXXXXXX, KC_LCBR, KC_RCBR, KC_PIPE, KC_UNDS, KC_PLUS, S(KC_SCLN), S(KC_QUOT)
),
[_PLOVER] = LAYOUT_ortho_3x10(
KC_Q, KC_W, KC_E, KC_R, KC_1, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
EXT_PLV, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
),
[_ADJUST] = LAYOUT_ortho_3x10(
QK_BOOT, _______, _______, _______, _______, QWERTY, NUMBERS, SYMBOLS, PLOVER, SONGS,
AU_PREV, AU_NEXT, MU_ON, MU_OFF, _______, _______, _______, _______, MACSLEEP, _______,
BACKLIT, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case NUMBERS:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistant_default_layer_set(1UL<<_NUMBERS);
}
return false;
break;
case SYMBOLS:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistant_default_layer_set(1UL<<_SYMBOLS);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(tone_plover);
#endif
layer_off(_NUMBERS);
layer_off(_SYMBOLS);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_plover_gb);
#endif
layer_off(_PLOVER);
}
return false;
break;
case MACSLEEP:
if (record->event.pressed) {
// ACTION_MODS_KEY(MOD_LCTL | MOD_LSFT, KC_PWR);
register_code(KC_RSFT);
register_code(KC_RCTL);
register_code(KC_PWR);
unregister_code(KC_PWR);
unregister_code(KC_RCTL);
unregister_code(KC_RSFT);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}
void matrix_scan_user(void) {
}
//Tap Dance Definitions
tap_dance_action_t tap_dance_actions[] = {
//Tap once for Esc, twice for Caps Lock
[TD_Z_LCTL] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_LCTL),
[TD_X_LGUI] = ACTION_TAP_DANCE_DOUBLE(KC_X, KC_LGUI),
[TD_C_LALT] = ACTION_TAP_DANCE_DOUBLE(KC_C, KC_LALT),
[TD_A_TAB] = ACTION_TAP_DANCE_DOUBLE(KC_A, KC_TAB),
[TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
};

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AUDIO_ENABLE = yes # Audio output on port C6
TAP_DANCE_ENABLE = yes

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#pragma once
#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ortho_3x10(
STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR ,
STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR ,
STN_NUM, STN_NUM, STN_A, STN_O, STN_NUM, STN_E, STN_U, STN_NUM, STN_NUM, STN_NUM),
};
void matrix_init_user(void) {
steno_set_mode(STENO_MODE_GEMINI); // or STENO_MODE_BOLT
}

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# Gherkin Steno
This is a stenography-only keymap. It boots by default into GeminiPR mode. All the excess stuff is stripped away (I'd remove normal keyboard support if I could).
> Note: The number bar has been moved to the bottom row in all the left-over spaces.
| S | T | P | H | * | F | P | L | T | D |
| S | K | W | R | * | R | B | G | S | Z |
| # | # | A | O | # | E | U | # | # | # |

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STENO_ENABLE = yes # Additional protocols for Stenography(+1700), requires VIRTSER
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = no

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#include QMK_KEYBOARD_H
// Helpful defines
#define ESC_CTL CTL_T(KC_ESCAPE) // Tap for Esc, hold for Ctrl
#define FL_KCF LT(1,KC_F)
#define FL_KCJ LT(1,KC_J)
#define CMD_ENT LGUI(LSFT(KC_ENT))
enum custom_keycodes {
HASHRKT = SAFE_RANGE,
CLNEQLS,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSLS, LGUI(KC_C),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, LGUI(KC_V),
ESC_CTL, KC_A, KC_S, KC_D, FL_KCF, KC_G, KC_H, FL_KCJ, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN,
CMD_ENT, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, MO(2), KC_GRV, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT( /* FL */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_VOLU,
_______, HASHRKT, _______, KC_LCBR, KC_RCBR, _______, _______, KC_UNDS, KC_PLUS, KC_PIPE, _______, _______, _______, _______, KC_VOLD,
_______, CLNEQLS, _______, KC_LBRC, KC_RBRC, _______, _______, KC_MINS, KC_EQL, KC_BSLS, KC_TILD, KC_GRV, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT( /* FN */
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, _______,
KC_CAPS, _______, KC_UP, _______, _______, _______, KC_NUM, KC_P7, KC_P8, KC_P9, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_VOLD, KC_VOLU, KC_P4, KC_P5, KC_P6, _______, _______, _______, _______,
_______, KC_RCTL, KC_RGUI, KC_RALT, _______, _______, KC_P0, KC_P1, KC_P2, KC_P3, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case HASHRKT:
if (record->event.pressed) {
SEND_STRING("=>");
}
break;
case CLNEQLS:
if (record->event.pressed) {
SEND_STRING(":=");
}
break;
}
return true;
}

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# muzfuz's keymap for Lunar
```shell
make ai03/lunar:muzfuz:dfu
```

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/* Copyright 2020 Damien Broqua
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty
* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift |
* |-----------------------------------------------------------------------------------------+
* | Ctrl |LGUI | LAlt | Space | RAlt | FN | RCtrl |
* `-----------------------------------------------------------------------------------------'
*/
[0] = LAYOUT_all(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, _______,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, _______, KC_RALT, MO(1), KC_RCTL
),
/* FN Layer (Based on Poker 3 FN layout)
* ,-----------------------------------------------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Calc| PgUp| Up | PgDn|PrtSc|Scrlk|Pause| |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | Home| Left| Down|Right| Ins | Del | |
* |-----------------------------------------------------------------------------------------+
* | | App | | | | | End | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
[1] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SCRL, KC_PAUS, _______,
_______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, _______,
_______, _______, KC_APP, _______, _______, _______, _______, KC_END, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
};

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/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Set the custom keymap
#undef LAYOUT
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k39, k3a, k3b \
) { \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b}, \
{k30, k31, k32, k33, k34, k35, XXX, XXX, XXX, k39, k3a, k3b} \
}
extern keymap_config_t keymap_config;
enum custom_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
#define CTL_ESC CTL_T(KC_ESC) // Tap for Escape, hold for Control
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift)
#define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift)
#define SFT_BSP SFT_T(KC_BSPC) // Tap for Backspace, hold for Shift
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
#define SFT_SPC SFT_T(KC_SPC) // Tap for Space, hold for Shift
#define UMLAUT RALT(KC_U) // Combine Alt and U
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT(
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT,
KC_LCTL, MEH_GRV, KC_LALT, KC_LGUI, LT(_LOWER, KC_SPC), RAISE, KC_RGUI, KC_RALT, KC_RCTL
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT(
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT,
KC_LCTL, MEH_GRV, KC_LALT, KC_LGUI, LT(_LOWER, KC_SPC), RAISE, KC_RGUI, KC_RALT, KC_RCTL
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Meh | Alt | GUI | Lower and Space | Raise | GUI |AltGr | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT(
HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
SFT_BSP, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT,
KC_LCTL, MEH_GRV, KC_LALT, KC_LGUI, LT(_LOWER, KC_SPC), RAISE, KC_RGUI, KC_RALT, KC_RCTL
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | MS L | MS D |MS U | MS R |MS Btn|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_BTN1,
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | Left | Down | Up | Rght |MS_BN2|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BTN2,
_______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | Reset| Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT(
_______, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT, KC_DEL,
_______, _______, MU_NEXT, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, AU_PREV, AU_NEXT, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}

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@ -1,19 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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@ -1 +0,0 @@
#define PERMISSIVE_HOLD

View file

@ -1,43 +0,0 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default Layer
[0] = LAYOUT(
QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
LT(2, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(2, KC_ENT),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH),
KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), LT(1, KC_SPC), KC_RALT, MO(3), KC_RCTL
),
// Number Layer
[1] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, MT(MOD_RSFT, KC_BSLS),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
// Shifted Layer
[2] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_PIPE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
// Fkey Layer
[3] = LAYOUT(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, QK_BOOT,
KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, TG(4), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
// Gaming Layer
[4] = LAYOUT(
KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

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@ -1,55 +0,0 @@
Jetpacktuxedo's AMJ40 layout
=====================
This is based heavily on my minivan layout, with most difference stemming from the different widths between the minivan and the AMJ40. ![Image of my specific layout](https://i.imgur.com/B9XraJY.jpg)
## Base Layer (0)
The base layer is pretty simple, straight qwerty layout where available. Both spacebars go to layer 1 when held. `tab` is `tab` when pressed and `fn2` when held, `enter` is the same. `GESC` is `esc` when used alone, but `~` when shifted. `/` is `/` when tapped but `rshift` when held.
```
|GESC| Q | W | E | R | T | Y | U | I | O | P |BSPC|
| TAB | A | S | D | F | G | H | J | K | L | ENTER |
|LSHIFT | Z | X | C | V | B | N | M | , | . | / |
|LCTRL|LWIN|LALT | SPACE | SPACE |RALT |FN 3|RCTRL |
```
## Number Layer (1)
Numbers are set up just like on my minivan layout, but symbols are a bit different because the AMJ40 is one key narrower than the minivan and also lacks dedicated arrows. Decided to go with `hjkl` arrows, which takes some getting used to. `;` is on a layer now because of the narrowness I mentioned before, and it (along with `-`, `=`, and `'`) moves to the right hand to leave room for the `hjkl` arrows. `delete` on `backspace`, `[` and `]` on `<` and `>`, and `\` on `/` are all stolen straight from my minivan layout.
```
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |DEL |
| | - | = | ; | ' | | ← | ↓ | ↑ | → | |
| | | | | | | | | [ | ] | \ |
| | | | | | | | |
```
## Shifted Layer (2)
I don't want to be using two key combos constantly, so I also added this symbol layer that is basically shift+numeric layer. Also has nav keys on top of where arrows sit on the previous layer
```
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) |DEL |
| | _ | + | : | " | |HOME|PGDN|PGUP|END | |
| | | | | | | | | { | } | | |
| | | | | | | | |
```
## Fkey Layer (3)
Honestly, I use this more for jumping to my gaming layer and for reset than I use it for Fkeys. Lol. Hitting the left windows key while in this layer locks the gaming layer listed below
```
| | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 |F10 |RSET|
| |F11 |F12 | | | | | | | | |
| | | | | | | | | | | |
| |FN 4| | | | | | |
```
## "Gaming" Layer (4)
Based on the "gaming" layer on my minivan that I mostly just use for mouse keys. To toggle this back off you hit the right windows key (to go to layer 3) and then the left windows key again.
```
|ESC | | | | | |MWUP|MLCK|M UP|MRCK| | |
| TAB | | | | | |MWDN|M L |M DN|M R | |
| | | | | | | | | | | |
| | | | SPACE | | | | |
```

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@ -1,19 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. It uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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@ -1,63 +0,0 @@
#include QMK_KEYBOARD_H
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-------------------.
* |Esc |Setp| - | = |
* |----|----|----|----|
* | F1 | F2 | F3 | F4 |
* |----|----|----|----|
* | 7 | 8 | 9 | - |
* |----|----|----|----|
* | 4 | 5 | 6 | LF |
* |----|----|----|----|
* | 1 | 2 | 3 | \ |
* |----|----|----|----|
* |Left|Down| Up |Rght|
* `-------------------'
*/
[_BL] = LAYOUT_ortho_6x4(
KC_ESC, KC_TAB, KC_MINS,KC_EQL,
KC_F1, KC_F2, KC_F3, KC_F4,
KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_P4, KC_P5, KC_P6, KC_PENT,
KC_P1, KC_P2, KC_P3, KC_BSLS,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
),
/* Keymap _FL: Function Layer
* ,-------------------.
* |Esc |TAB |BS | = |
* |----|----|----|----|
* | NL | / | * | - |
* |----|----|----|----|
* | 7 | 8 | 9 | |
* |----|----|----|RST |
* | 4 | 5 | 6 | |
* |----|----|----|----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 |./FN| |
* `-------------------'
*/
[_FL] = LAYOUT_ortho_6x4(
KC_ESC, KC_TAB, KC_BSPC, KC_PEQL,
KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, QK_BOOT,
KC_P4, KC_P5, KC_P6, KC_PENT,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
),
};

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