update firmware files for latest qmk

This commit is contained in:
Ricardo (XenGi) Band 2025-05-05 19:38:17 +02:00
commit 2bddea8298
No known key found for this signature in database
9 changed files with 129 additions and 275 deletions

View file

@ -5,9 +5,24 @@
flake-utils.url = github:numtide/flake-utils;
};
outputs = { self, nixpkgs, flake-utils }:
flake-utils.lib.eachDefaultSystem (system: {
devShell = pkgs.mkShell {
buildInputs = [ pkgs.qmk ];
};
});
flake-utils.lib.eachDefaultSystem (system:
let
pkgs = import nixpkgs { inherit system; };
in
{
formatter = pkgs.nixpkgs-fmt;
devShell = pkgs.mkShell {
buildInputs = with pkgs; [
qmk
gnumake
gcc-arm-embedded
avrdude
dfu-programmer
dfu-util
];
};
}
);
}

View file

@ -1,122 +1,12 @@
// Copyright 2023 XenGi (@xengi)
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* ┌───┬───┬───┬───┬───┬───┬───┐
* │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │Prt│
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
* │ Tab │ Q │ W │ E │ R │Enter│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┐ │
* │Shift │ A │ S │ D │ F │ │
* ├───┬──┴┬──┴┬──┴┬──┴───┴┬───┤
* │Ctl│Fn │ C │ V │ Space │Mut│
* └───┴───┴───┴───┴───────┴───┘
*/
#pragma once
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 6
/* Keyboard Matrix Assignments */
//#define MATRIX_ROW_PINS { F6, D7, D3, D2 }
//#define MATRIX_COL_PINS { C7, C6, B5, B4, B6, F7 }
//#define DIODE_DIRECTION COL2ROW
// The pin connected to the data pin of the LEDs
#define WS2812_DI_PIN D5
#ifdef WS2812_DI_PIN
# define RGBLED_NUM 23
# define RGBLIGHT_HUE_STEP 10
# define RGBLIGHT_SAT_STEP 17
# define RGBLIGHT_VAL_STEP 17
# define RGBLIGHT_ANIMATIONS
#endif
// The number of LEDs connected
#define RGB_MATRIX_LED_COUNT 23
#define DRIVER_LED_TOTAL 23
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
// optimize firmware
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#define LAYER_STATE_8BIT
#define ENCODERS_PAD_A { D0 }
#define ENCODERS_PAD_B { D1 }
//#define ENCODER_DIRECTION_FLIP
#define ENCODER_RESOLUTION 4
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
// disable features to save on code size
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_MUSIC_MODE
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN Enables
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
// limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
// limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
// RGB configuration
#define RGBLIGHT_LED_COUNT 23

View file

@ -1,63 +0,0 @@
{
"manufacturer": "XenGi",
<<<<<<< HEAD
"keyboard_name": "Noisy Cricket",
"maintainer": "XenGi",
"bootloader": "atmel-dfu",
"diode_direction": "ROW2COL",
=======
"keyboard_name": "noisy_cricket",
"maintainer": "XenGi",
"bootloader": "atmel-dfu",
"diode_direction": "COL2ROW",
>>>>>>> f5cd3ad8684b08c2e98cbed3f8291ec55d6fcd1d
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true
},
"matrix_pins": {
"cols": ["C7", "C6", "B5", "B4", "B6", "F7"],
"rows": ["F6", "D7", "D3", "D2"]
},
"processor": "atmega32u4",
"url": "https://gitlab.com/noisy_cricket",
"usb": {
"device_version": "1.0.0",
"pid": "0x1209",
"vid": "0x4237"
},
"layouts": {
"LAYOUT": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0, "label": "Esc" },
{ "matrix": [0, 1], "x": 1, "y": 0, "label": "1" },
{ "matrix": [0, 2], "x": 2, "y": 0, "label": "2" },
{ "matrix": [0, 3], "x": 3, "y": 0, "label": "3" },
{ "matrix": [0, 4], "x": 4, "y": 0, "label": "4" },
{ "matrix": [0, 5], "x": 5, "y": 0, "label": "5" },
{ "matrix": [1, 0], "x": 0, "y": 1, "w": 1.5, "label": "Tab" },
{ "matrix": [1, 1], "x": 1.5, "y": 1, "label": "Q" },
{ "matrix": [1, 2], "x": 2.5, "y": 1, "label": "W" },
{ "matrix": [1, 3], "x": 3.5, "y": 1, "label": "E" },
{ "matrix": [1, 4], "x": 4.5, "y": 1, "label": "R" },
{ "matrix": [1, 5], "x": 6, "y": 0, "label": "Print" },
{ "matrix": [2, 0], "x": 0, "y": 2, "label": "Shift" },
{ "matrix": [2, 1], "x": 1.75, "y": 2, "label": "A" },
{ "matrix": [2, 2], "x": 2.75, "y": 2, "label": "S" },
{ "matrix": [2, 3], "x": 3.75, "y": 2, "label": "D" },
{ "matrix": [2, 4], "x": 4.75, "y": 2, "label": "F" },
{ "matrix": [2, 5], "x": 5.75, "y": 2, "h": 2, "label": "Enter" },
{ "matrix": [3, 0], "x": 0, "y": 3, "label": "Ctrl" },
{ "matrix": [3, 1], "x": 1, "y": 3, "label": "Fn" },
{ "matrix": [3, 2], "x": 2, "y": 3, "label": "C" },
{ "matrix": [3, 3], "x": 3, "y": 3, "label": "V" },
{ "matrix": [3, 4], "x": 4, "y": 3, "w": 2, "label": "Space" },
{ "matrix": [3, 6], "x": 6, "y": 3, "label": "Mute" }
]
}
}
}

View file

@ -1,11 +1,10 @@
{
"keyboard_name": "Noisy Cricket",
"manufacturer": "XenGi",
"usb": {
"vid": "0x1209",
"pid": "0x4237",
"device_version": "1.0.0"
},
"keyboard_name": "noisy_cricket",
"maintainer": "XenGi",
"bootloader": "atmel-dfu",
"diode_direction": "ROW2COL",
"debounce": 5,
"features": {
"bootmagic": true,
"command": false,
@ -13,23 +12,47 @@
"extrakey": true,
"mousekey": true,
"nkro": true,
"key_lock": true,
"rgb_matrix": true
"rgb_matrix": true,
"rgblight": false
},
"bootmagic": {
"enabled": true,
"matrix": [0, 0]
},
"encoder": {
"rotary": [
{
"pin_a": "D0",
"pin_b": "D1",
"resolution": 4
}
]
},
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"debounce": 2,
"matrix_pins": {
"cols": ["C7", "C6", "B5", "B4", "B6", "F7"],
"rows": ["F6", "D7", "D3", "D2"]
},
"diode_direction": "ROW2COL",
"processor": "atmega32u4",
"url": "https://gitlab.com/noisy_cricket",
"bootloader_instructions": "Press the button marked RESET on the back of the PCB",
"tags": ["rgb", "gaming", "mini", "hotswap", "knob"],
"usb": {
"device_version": "1.0.0",
"pid": "0x4237",
"vid": "0x1209"
},
"build": {
"lto": true
},
"rgb_matrix": {
"driver": "ws2812",
"center_point": [80, 30],
"max_brightness": 128,
"val_steps": 26,
"speed_steps": 52,
"default": {
"hue": 10,
"sat": 17,
"val": 17
},
"driver": "ws2812",
"max_brightness": 200,
"animations": {
"gradient_up_down": true,
"gradient_left_right": true,
@ -78,28 +101,29 @@
{ "matrix": [0, 3], "x": 3, "y": 0, "flags": 4 },
{ "matrix": [0, 4], "x": 4, "y": 0, "flags": 4 },
{ "matrix": [0, 5], "x": 5, "y": 0, "flags": 4 },
{ "matrix": [1, 0], "x": 0, "y": 1, "w": 1.5, "flags": 4 },
{ "matrix": [1, 1], "x": 1.5, "y": 1, "flags": 4 },
{ "matrix": [1, 2], "x": 2.5, "y": 1, "flags": 4 },
{ "matrix": [1, 3], "x": 3.5, "y": 1, "flags": 4 },
{ "matrix": [1, 4], "x": 4.5, "y": 1, "flags": 4 },
{ "matrix": [1, 0], "x": 0, "y": 1, "flags": 4 },
{ "matrix": [1, 1], "x": 1, "y": 1, "flags": 4 },
{ "matrix": [1, 2], "x": 2, "y": 1, "flags": 4 },
{ "matrix": [1, 3], "x": 3, "y": 1, "flags": 4 },
{ "matrix": [1, 4], "x": 4, "y": 1, "flags": 4 },
{ "matrix": [1, 5], "x": 6, "y": 0, "flags": 4 },
{ "matrix": [2, 0], "x": 0, "y": 2, "flags": 4 },
{ "matrix": [2, 1], "x": 1.75, "y": 2, "flags": 4 },
{ "matrix": [2, 2], "x": 2.75, "y": 2, "flags": 4 },
{ "matrix": [2, 3], "x": 3.75, "y": 2, "flags": 4 },
{ "matrix": [2, 4], "x": 4.75, "y": 2, "flags": 4 },
{ "matrix": [2, 5], "x": 5.75, "y": 2, "h": 2, "flags": 4 },
{ "matrix": [2, 1], "x": 1, "y": 2, "flags": 4 },
{ "matrix": [2, 2], "x": 2, "y": 2, "flags": 4 },
{ "matrix": [2, 3], "x": 3, "y": 2, "flags": 4 },
{ "matrix": [2, 4], "x": 4, "y": 2, "flags": 4 },
{ "matrix": [2, 5], "x": 5, "y": 2, "flags": 4 },
{ "matrix": [3, 0], "x": 0, "y": 3, "flags": 4 },
{ "matrix": [3, 1], "x": 1, "y": 3, "flags": 4 },
{ "matrix": [3, 2], "x": 2, "y": 3, "flags": 4 },
{ "matrix": [3, 3], "x": 3, "y": 3, "flags": 4 },
{ "matrix": [3, 4], "x": 4, "y": 3, "w": 2, "flags": 4 },
{ "matrix": [3, 6], "x": 6, "y": 3, "flags": 4 }
{ "matrix": [3, 4], "x": 4, "y": 3, "flags": 4 },
{ "matrix": [3, 5], "x": 5, "y": 3, "flags": 4 }
]
},
"ws2812": {
"pin": "D5"
"pin": "D5",
"rgbw": true
},
"layouts": {
"LAYOUT": {
@ -127,9 +151,8 @@
{ "matrix": [3, 2], "x": 2, "y": 3, "label": "C" },
{ "matrix": [3, 3], "x": 3, "y": 3, "label": "V" },
{ "matrix": [3, 4], "x": 4, "y": 3, "w": 2, "label": "Space" },
{ "matrix": [3, 6], "x": 6, "y": 3, "label": "Mute" }
{ "matrix": [3, 5], "x": 5, "y": 3, "label": "Mute", "encoder": 0 }
]
}
}
}

View file

@ -1,7 +1,33 @@
// Copyright 2023 QMK
// Copyright 2023 XenGi
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, \
k10, k11, k12, k13, k14, k15, \
k20, k21, k22, k23, k24, \
k30, k31, k32, k33, k34, k35 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k06 }, \
{ k20, k21, k22, k23, k24, k15 }, \
{ k30, k31, k32, k33, k34, k35 } \
}
#ifndef MAGIC_ENABLE
uint16_t keycode_config(uint16_t keycode) {
return keycode;
}
#endif
#ifndef MAGIC_ENABLE
uint8_t mod_config(uint8_t mod) {
return mod;
}
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*

View file

@ -16,9 +16,9 @@ led_config_t g_led_config = {
};
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
return false; /* Don't process further events if user function exists and returns false */
}
//if (!encoder_update_user(index, clockwise)) {
// return false; /* Don't process further events if user function exists and returns false */
//}
if (index == 0) { /* First encoder */
if (clockwise) {
tap_code_delay(KC_VOLU, 10);

View file

@ -1,16 +0,0 @@
#pragma once
#include "quantum.h"
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, \
k10, k11, k12, k13, k14, k15, \
k20, k21, k22, k23, k24, \
k30, k31, k32, k33, k34, k35 \
) { \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k06 }, \
{ k20, k21, k22, k23, k24, k15 }, \
{ k30, k31, k32, k33, k34, k35 } \
}

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@ -1,24 +1,14 @@
# noisy cricket (mini gaming keyboard)
<<<<<<< HEAD
![front](https://imgur.com/sgD8X4e.png)
=======
![front](https://imgur.com/sgD8X4e.png)
>>>>>>> f5cd3ad8684b08c2e98cbed3f8291ec55d6fcd1d
![back](https://imgur.com/6gjiKvC.png)
A QMK based mini gaming keyboard intended gaming on the go.
<<<<<<< HEAD
* Keyboard Maintainer: [XenGi](https://gitlab.com/XenGi)
* Hardware Supported: [PCB](https://gitlab.com/noisy_cricket/pcb)
* Hardware Availability: [gerber files](https://gitlab.com/noisy_cricket/pcb/-/releases/rev2)
* USB ID: [1209:4237](https://pid.codes/1209/4237/)
=======
* Keyboard Maintainer: [XenGi](https://github.com/XenGi)
* Hardware Supported: [t9](https://github.com/noisy_cricket/pcb)
* Hardware Availability: [gerber files](https://gitlab.com/noisy_cricket/pcb/-/releases/rev1)
>>>>>>> f5cd3ad8684b08c2e98cbed3f8291ec55d6fcd1d
Make example for this keyboard (after setting up your build environment):
@ -44,6 +34,8 @@ make noisy_cricket:default:flash
qmk flash -kb noisy_cricket -km default
```
Their is also a `via` layout. if you want to use [VIA](https://www.caniusevia.com/).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
@ -51,9 +43,6 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
<<<<<<< HEAD
* **Physical reset button**: Briefly press the reset button on the back of the PCB
=======
* **Physical reset button**: Briefly short the pads on the back of the PCB
>>>>>>> f5cd3ad8684b08c2e98cbed3f8291ec55d6fcd1d
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

View file

@ -1,3 +1,7 @@
# build options
#LAYOUTS = []
# AVR MCU Options
MCU = atmega32u4
F_CPU = 16000000
ARCH = AVR8
@ -5,32 +9,18 @@ F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
#MOUSEKEY_ENABLE = no # Mouse keys
#EXTRAKEY_ENABLE = yes # Audio control and System control
#CONSOLE_ENABLE = no # Console for debug
#COMMAND_ENABLE = no # Commands for debug and configuration
#NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LTO_ENABLE = yes
# Feature Options
MAGIC_ENABLE = no
COMBO_ENABLE = no
AUDIO_ENABLE = no
KEY_OVERRIDE_ENABLE = no
LEADER_ENABLE = no
MIDI_ENABLE = no
UNICODE_ENABLE = no
BLUETOOTH_ENABLE = no
SPLIT_KEYBOARD = no
MUSIC_ENABLE = no
SPACE_CADET_ENABLE = no
GRAVE_ESC_ENABLE = no
MAGIC_ENABLE = no
MUSIC_ENABLE = no
RGB_MATRIX_ENABLE = yes
<<<<<<< HEAD
RGB_MATRIX_DRIVER = ws2812 # also supports SK6812MINI
=======
RGB_MATRIX_DRIVER = WS2812 # also supports SK6812MINI
>>>>>>> f5cd3ad8684b08c2e98cbed3f8291ec55d6fcd1d
TAP_DANCE_ENABLE = no
WS2812_DRIVER = bitbang
AVR_USE_MINIMAL_PRINTF = yes
ENCODER_ENABLE = yes