Keyboard: Add new keyboard "Sol" from RGBKB (#4497)
* Add final RGBKB Sol firmware * Apply suggestions from code review Apply most of the changes noroadsleft has suggested Co-Authored-By: Legonut <legonut3@gmail.com> * Cleanup readme * Cleanup keymaps per @noroadslefts suggestions * Remove eeproms, use set_single_persistent_default_layer * Suggestions from @noroadsleft and @drashna some small cleanup * Change RGB_SMOD to RGB_RMOD * fix RGB_SMOD * Apply suggestions from code review Remove redundant lines Co-Authored-By: Legonut <legonut3@gmail.com>
This commit is contained in:
parent
6d0dc910d9
commit
8a330b33ff
35 changed files with 3838 additions and 0 deletions
244
keyboards/sol/common/glcdfont.c
Normal file
244
keyboards/sol/common/glcdfont.c
Normal file
|
|
@ -0,0 +1,244 @@
|
|||
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
|
||||
// See gfxfont.h for newer custom bitmap font info.
|
||||
|
||||
#ifndef FONT5X7_H
|
||||
#define FONT5X7_H
|
||||
|
||||
#ifdef __AVR__
|
||||
#include <avr/io.h>
|
||||
#include <avr/pgmspace.h>
|
||||
#elif defined(ESP8266)
|
||||
#include <pgmspace.h>
|
||||
#else
|
||||
#define PROGMEM
|
||||
#endif
|
||||
|
||||
// Standard ASCII 5x7 font
|
||||
|
||||
static const unsigned char font[] PROGMEM = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
|
||||
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
|
||||
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
|
||||
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
|
||||
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
|
||||
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
|
||||
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
|
||||
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
|
||||
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
|
||||
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
|
||||
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
|
||||
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
|
||||
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
|
||||
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
|
||||
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
|
||||
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
|
||||
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
|
||||
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
|
||||
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
|
||||
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
|
||||
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
|
||||
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
|
||||
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
|
||||
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
|
||||
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
|
||||
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
|
||||
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
|
||||
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
|
||||
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
|
||||
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
|
||||
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
|
||||
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
|
||||
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
|
||||
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
|
||||
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
|
||||
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
|
||||
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
|
||||
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
|
||||
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
|
||||
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
|
||||
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
|
||||
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
|
||||
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
|
||||
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
|
||||
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
|
||||
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
|
||||
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
|
||||
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
|
||||
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
|
||||
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
|
||||
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
|
||||
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
|
||||
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
|
||||
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
|
||||
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
|
||||
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
|
||||
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
|
||||
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
|
||||
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
|
||||
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
|
||||
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
|
||||
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
|
||||
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
|
||||
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
|
||||
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
|
||||
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
|
||||
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
|
||||
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
|
||||
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
|
||||
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
|
||||
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
|
||||
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
|
||||
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
|
||||
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
|
||||
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
|
||||
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
|
||||
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
|
||||
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
|
||||
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
|
||||
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
|
||||
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
|
||||
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
|
||||
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
|
||||
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
|
||||
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
|
||||
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
|
||||
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
|
||||
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
|
||||
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
|
||||
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
|
||||
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
|
||||
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
|
||||
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
|
||||
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
|
||||
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
|
||||
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
|
||||
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
|
||||
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
|
||||
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
|
||||
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
|
||||
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
|
||||
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
|
||||
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
|
||||
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
|
||||
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
|
||||
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
|
||||
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
|
||||
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
|
||||
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
|
||||
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
|
||||
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
|
||||
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
|
||||
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
|
||||
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
|
||||
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
|
||||
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
|
||||
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
|
||||
0x03, 0x07, 0x1F, 0x7F, 0xFF, 0xFF,
|
||||
0xFE, 0xF8, 0xF0, 0xC0, 0x20, 0xF8,
|
||||
0xFE, 0xFF, 0xFE, 0x79, 0x27, 0x1F,
|
||||
0x7F, 0xFF, 0xFF, 0xFE, 0xF8, 0xF0,
|
||||
0xC0, 0x20, 0xF8, 0xFE, 0xFF, 0xFF,
|
||||
0x7F, 0x3F, 0x3F, 0x7F, 0xFF, 0xFE,
|
||||
0xF8, 0xF0, 0xC0, 0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xFF, 0x7F, 0x7F, 0x7F,
|
||||
0xBF, 0xBF, 0xC0, 0xC0, 0xC0, 0xE0,
|
||||
0xE0, 0xE0, 0xE0, 0xF0, 0xF0, 0xF0,
|
||||
0xF8, 0x78, 0x78, 0x7C, 0x3C, 0x3C,
|
||||
0xFE, 0xFE, 0xFE, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
|
||||
0xBF, 0xBF, 0xDF, 0xDF, 0xEF, 0xEF,
|
||||
0x00, 0x03, 0x07, 0x1F, 0x7F, 0xFF,
|
||||
0xFF, 0xFF, 0xFE, 0xF8, 0xE0, 0xC0,
|
||||
0xE0, 0xF8, 0xFE, 0xFF, 0xFF, 0xFF,
|
||||
0x7F, 0x1F, 0x07, 0x03, 0x00, 0x00,
|
||||
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
|
||||
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
|
||||
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
|
||||
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
|
||||
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
|
||||
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
|
||||
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xC1, 0xF3,
|
||||
0xCF, 0xBF, 0x7F, 0xFF, 0xFF, 0xFC,
|
||||
0xFB, 0xE7, 0x81, 0x00, 0x00, 0x00,
|
||||
0x00, 0x80, 0xE3, 0xCF, 0x3F, 0xFF,
|
||||
0xFF, 0xFF, 0xFC, 0xFB, 0xE7, 0x81,
|
||||
0x00, 0x00, 0x00, 0x00, 0x81, 0xE7,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x3C, 0x00,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xF8, 0xF8, 0xFC, 0x7C, 0x7E,
|
||||
0x7E, 0x3E, 0xFE, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xF7, 0xF7, 0xF7, 0xFB,
|
||||
0xFB, 0x7D, 0x7D, 0x7D, 0xBE, 0xBE,
|
||||
0xBE, 0xDF, 0xDF, 0xE0, 0xE0, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFC, 0xFC, 0x7C, 0x7E, 0x7E,
|
||||
0x3E, 0x3E, 0x1F, 0x1F, 0x1F, 0x0F,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x81,
|
||||
0xE7, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xE7, 0x81,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
|
||||
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
|
||||
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
|
||||
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
|
||||
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
|
||||
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
|
||||
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x60, 0x70, 0x7C, 0x7F, 0x7F, 0x7F,
|
||||
0x7F, 0x1F, 0x06, 0x01, 0x03, 0x0F,
|
||||
0x3F, 0x7F, 0x7F, 0x7E, 0x7C, 0x7C,
|
||||
0x7E, 0x7F, 0x7F, 0x7F, 0x1F, 0x06,
|
||||
0x01, 0x07, 0x0F, 0x3F, 0x7F, 0x7F,
|
||||
0x7E, 0x7C, 0x7C, 0x7E, 0x7F, 0x7F,
|
||||
0x3F, 0x0F, 0x03, 0x00, 0x00, 0x00,
|
||||
0x00, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
|
||||
0x7F, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x7F, 0x7F, 0x7F, 0x7F,
|
||||
0x7F, 0x7F, 0x7D, 0x7D, 0x3D, 0x3E,
|
||||
0x1E, 0x1F, 0x1F, 0x1F, 0x0F, 0x0F,
|
||||
0x07, 0x07, 0x07, 0x03, 0x03, 0x00,
|
||||
0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
|
||||
0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x7C,
|
||||
0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x00,
|
||||
0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
|
||||
0x00, 0x40, 0x70, 0x78, 0x7E, 0x7F,
|
||||
0x7F, 0x7F, 0x3F, 0x0F, 0x03, 0x01,
|
||||
0x03, 0x0F, 0x3F, 0x7F, 0x7F, 0x7F,
|
||||
0x7E, 0x78, 0x70, 0x40, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
#endif // FONT5X7_H
|
||||
71
keyboards/sol/common/knob_v2.c
Normal file
71
keyboards/sol/common/knob_v2.c
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
#include "knob_v2.h"
|
||||
|
||||
bool knob_prev_a = false;
|
||||
static knob_report_t knob_report = {.dir = 0, .phase = 0};
|
||||
|
||||
void knob_init(void) {
|
||||
// I use pins D1 (ISR1) & D4 for a knob.
|
||||
|
||||
// Set pin mode for D4 as input.
|
||||
DDRD &= ~(0UL << ENCODER_PIN_2);
|
||||
|
||||
// Enable internal pull-up for D4.
|
||||
// This is done by "writing" 1 to a pin that has its mode set to input.
|
||||
PORTD |= (1 << ENCODER_PIN_2);
|
||||
|
||||
// Enable interrupt for D1
|
||||
// For more info on the below flags see this awesome section 11.1 (pages 89-90) here:
|
||||
// https://cdn-shop.adafruit.com/datasheets/atmel-7766-8-bit-avr-atmega16u4-32u4_datasheet.pdf
|
||||
// Set pin mode & pull-up.
|
||||
DDRD &= ~(0UL << ENCODER_PIN_1);
|
||||
PORTD |= (1UL << ENCODER_PIN_1);
|
||||
|
||||
// INT: 33221100
|
||||
EICRA |= 0b00010000; // 0b01 - any edge
|
||||
// INT: 6 3210
|
||||
EIMSK |= 0b00000100;
|
||||
}
|
||||
|
||||
ISR(ENCODER_INT) {
|
||||
bool a = PIND & (1 << ENCODER_PIN_1);
|
||||
|
||||
if (knob_prev_a != a) {
|
||||
// "A" channel has REALLY changed.
|
||||
knob_report.phase = a;
|
||||
knob_prev_a = a;
|
||||
bool b = PIND & (1 << ENCODER_PIN_2);
|
||||
if (a == b) {
|
||||
// Halfway through CCW rotation (A == B)
|
||||
//
|
||||
// +---YOU ARE HERE (A=1, B=1)
|
||||
// | +---OR HERE (A=0, B=0)
|
||||
// | |
|
||||
// v v
|
||||
// A: _____/^^^^^\__
|
||||
// B: __/^^^^^\_____
|
||||
knob_report.dir++;
|
||||
} else {
|
||||
// Halfway through CW rotation (A != B)
|
||||
//
|
||||
// +---YOU ARE HERE (A=1, B=0)
|
||||
// | +---OR HERE (A=0, B=1)
|
||||
// | |
|
||||
// v v
|
||||
// A: _____/^^^^^\_____
|
||||
// B: ________/^^^^^\__
|
||||
knob_report.dir--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
knob_report_t knob_report_read(void) {
|
||||
// Return knob report.
|
||||
return knob_report;
|
||||
}
|
||||
|
||||
void knob_report_reset(void) {
|
||||
// Call this ASAP once you've processed the previous knob report.
|
||||
// TODO: This should probably be called within `knob_report_read`.
|
||||
knob_report.dir = 0;
|
||||
knob_report.phase = 0;
|
||||
}
|
||||
28
keyboards/sol/common/knob_v2.h
Normal file
28
keyboards/sol/common/knob_v2.h
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
// Rotary knob implementation - Version 2.
|
||||
// Uses 2 digital pins - D2 (via interrupt) & D6.
|
||||
// #include "rev1.h"
|
||||
#include <avr/io.h>
|
||||
#include <avr/interrupt.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#ifndef ENCODER_PIN_1
|
||||
#define ENCODER_PIN_1 PD2
|
||||
#endif
|
||||
#ifndef ENCODER_PIN_2
|
||||
#define ENCODER_PIN_2 PD6
|
||||
#endif
|
||||
#ifndef ENCODER_INT
|
||||
#define ENCODER_INT INT2_vect
|
||||
#endif
|
||||
|
||||
typedef struct knob_report_t {
|
||||
int8_t dir; // Contains number of rotations that happened
|
||||
int8_t phase; // Contains 0 if last rotation happened on 90 degrees, 1 if on 270
|
||||
} knob_report_t;
|
||||
|
||||
void knob_init(void);
|
||||
knob_report_t knob_report_read(void);
|
||||
void knob_report_reset(void);
|
||||
|
||||
bool knob_prev_a;
|
||||
int8_t knob_dir;
|
||||
329
keyboards/sol/common/ssd1306.c
Normal file
329
keyboards/sol/common/ssd1306.c
Normal file
|
|
@ -0,0 +1,329 @@
|
|||
#ifdef SSD1306OLED
|
||||
|
||||
#include "ssd1306.h"
|
||||
#include "i2c.h"
|
||||
#include <string.h>
|
||||
#include "print.h"
|
||||
#ifndef LOCAL_GLCDFONT
|
||||
#include "common/glcdfont.c"
|
||||
#else
|
||||
#include <helixfont.h>
|
||||
#endif
|
||||
#ifdef ADAFRUIT_BLE_ENABLE
|
||||
#include "adafruit_ble.h"
|
||||
#endif
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#endif
|
||||
#include "sendchar.h"
|
||||
#include "timer.h"
|
||||
|
||||
// Set this to 1 to help diagnose early startup problems
|
||||
// when testing power-on with ble. Turn it off otherwise,
|
||||
// as the latency of printing most of the debug info messes
|
||||
// with the matrix scan, causing keys to drop.
|
||||
#define DEBUG_TO_SCREEN 0
|
||||
|
||||
//static uint16_t last_battery_update;
|
||||
//static uint32_t vbat;
|
||||
//#define BatteryUpdateInterval 10000 /* milliseconds */
|
||||
#define ScreenOffInterval 300000 /* milliseconds */
|
||||
#if DEBUG_TO_SCREEN
|
||||
static uint8_t displaying;
|
||||
#endif
|
||||
static uint16_t last_flush;
|
||||
|
||||
// Write command sequence.
|
||||
// Returns true on success.
|
||||
static inline bool _send_cmd1(uint8_t cmd) {
|
||||
bool res = false;
|
||||
|
||||
if (i2c_start_write(SSD1306_ADDRESS)) {
|
||||
xprintf("failed to start write to %d\n", SSD1306_ADDRESS);
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (i2c_master_write(0x0 /* command byte follows */)) {
|
||||
print("failed to write control byte\n");
|
||||
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (i2c_master_write(cmd)) {
|
||||
xprintf("failed to write command %d\n", cmd);
|
||||
goto done;
|
||||
}
|
||||
res = true;
|
||||
done:
|
||||
i2c_master_stop();
|
||||
return res;
|
||||
}
|
||||
|
||||
// Write 2-byte command sequence.
|
||||
// Returns true on success
|
||||
static inline bool _send_cmd2(uint8_t cmd, uint8_t opr) {
|
||||
if (!_send_cmd1(cmd)) {
|
||||
return false;
|
||||
}
|
||||
return _send_cmd1(opr);
|
||||
}
|
||||
|
||||
// Write 3-byte command sequence.
|
||||
// Returns true on success
|
||||
static inline bool _send_cmd3(uint8_t cmd, uint8_t opr1, uint8_t opr2) {
|
||||
if (!_send_cmd1(cmd)) {
|
||||
return false;
|
||||
}
|
||||
if (!_send_cmd1(opr1)) {
|
||||
return false;
|
||||
}
|
||||
return _send_cmd1(opr2);
|
||||
}
|
||||
|
||||
#define send_cmd1(c) if (!_send_cmd1(c)) {goto done;}
|
||||
#define send_cmd2(c,o) if (!_send_cmd2(c,o)) {goto done;}
|
||||
#define send_cmd3(c,o1,o2) if (!_send_cmd3(c,o1,o2)) {goto done;}
|
||||
|
||||
static void clear_display(void) {
|
||||
matrix_clear(&display);
|
||||
|
||||
// Clear all of the display bits (there can be random noise
|
||||
// in the RAM on startup)
|
||||
send_cmd3(PageAddr, 0, (DisplayHeight / 8) - 1);
|
||||
send_cmd3(ColumnAddr, 0, DisplayWidth - 1);
|
||||
|
||||
if (i2c_start_write(SSD1306_ADDRESS)) {
|
||||
goto done;
|
||||
}
|
||||
if (i2c_master_write(0x40)) {
|
||||
// Data mode
|
||||
goto done;
|
||||
}
|
||||
for (uint8_t row = 0; row < MatrixRows; ++row) {
|
||||
for (uint8_t col = 0; col < DisplayWidth; ++col) {
|
||||
i2c_master_write(0);
|
||||
}
|
||||
}
|
||||
|
||||
display.dirty = false;
|
||||
|
||||
done:
|
||||
i2c_master_stop();
|
||||
}
|
||||
|
||||
#if DEBUG_TO_SCREEN
|
||||
#undef sendchar
|
||||
static int8_t capture_sendchar(uint8_t c) {
|
||||
sendchar(c);
|
||||
iota_gfx_write_char(c);
|
||||
|
||||
if (!displaying) {
|
||||
iota_gfx_flush();
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool iota_gfx_init(bool rotate) {
|
||||
bool success = false;
|
||||
|
||||
i2c_master_init();
|
||||
send_cmd1(DisplayOff);
|
||||
send_cmd2(SetDisplayClockDiv, 0x80);
|
||||
send_cmd2(SetMultiPlex, DisplayHeight - 1);
|
||||
|
||||
send_cmd2(SetDisplayOffset, 0);
|
||||
|
||||
|
||||
send_cmd1(SetStartLine | 0x0);
|
||||
send_cmd2(SetChargePump, 0x14 /* Enable */);
|
||||
send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
|
||||
|
||||
if(rotate){
|
||||
// the following Flip the display orientation 180 degrees
|
||||
send_cmd1(SegRemap);
|
||||
send_cmd1(ComScanInc);
|
||||
}else{
|
||||
// Flips the display orientation 0 degrees
|
||||
send_cmd1(SegRemap | 0x1);
|
||||
send_cmd1(ComScanDec);
|
||||
}
|
||||
|
||||
send_cmd2(SetComPins, 0x2);
|
||||
send_cmd2(SetContrast, 0x8f);
|
||||
send_cmd2(SetPreCharge, 0xf1);
|
||||
send_cmd2(SetVComDetect, 0x40);
|
||||
send_cmd1(DisplayAllOnResume);
|
||||
send_cmd1(NormalDisplay);
|
||||
send_cmd1(DeActivateScroll);
|
||||
send_cmd1(DisplayOn);
|
||||
|
||||
send_cmd2(SetContrast, 0); // Dim
|
||||
|
||||
clear_display();
|
||||
|
||||
success = true;
|
||||
|
||||
iota_gfx_flush();
|
||||
|
||||
#if DEBUG_TO_SCREEN
|
||||
print_set_sendchar(capture_sendchar);
|
||||
#endif
|
||||
|
||||
done:
|
||||
return success;
|
||||
}
|
||||
|
||||
bool iota_gfx_off(void) {
|
||||
bool success = false;
|
||||
|
||||
send_cmd1(DisplayOff);
|
||||
success = true;
|
||||
|
||||
done:
|
||||
return success;
|
||||
}
|
||||
|
||||
bool iota_gfx_on(void) {
|
||||
bool success = false;
|
||||
|
||||
send_cmd1(DisplayOn);
|
||||
success = true;
|
||||
|
||||
done:
|
||||
return success;
|
||||
}
|
||||
|
||||
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
|
||||
*matrix->cursor = c;
|
||||
++matrix->cursor;
|
||||
|
||||
if (matrix->cursor - &matrix->display[0][0] == sizeof(matrix->display)) {
|
||||
// We went off the end; scroll the display upwards by one line
|
||||
memmove(&matrix->display[0], &matrix->display[1],
|
||||
MatrixCols * (MatrixRows - 1));
|
||||
matrix->cursor = &matrix->display[MatrixRows - 1][0];
|
||||
memset(matrix->cursor, ' ', MatrixCols);
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) {
|
||||
matrix->dirty = true;
|
||||
|
||||
if (c == '\n') {
|
||||
// Clear to end of line from the cursor and then move to the
|
||||
// start of the next line
|
||||
uint8_t cursor_col = (matrix->cursor - &matrix->display[0][0]) % MatrixCols;
|
||||
|
||||
while (cursor_col++ < MatrixCols) {
|
||||
matrix_write_char_inner(matrix, ' ');
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
matrix_write_char_inner(matrix, c);
|
||||
}
|
||||
|
||||
void iota_gfx_write_char(uint8_t c) {
|
||||
matrix_write_char(&display, c);
|
||||
}
|
||||
|
||||
void matrix_write(struct CharacterMatrix *matrix, const char *data) {
|
||||
const char *end = data + strlen(data);
|
||||
while (data < end) {
|
||||
matrix_write_char(matrix, *data);
|
||||
++data;
|
||||
}
|
||||
}
|
||||
|
||||
void iota_gfx_write(const char *data) {
|
||||
matrix_write(&display, data);
|
||||
}
|
||||
|
||||
void matrix_write_P(struct CharacterMatrix *matrix, const char *data) {
|
||||
while (true) {
|
||||
uint8_t c = pgm_read_byte(data);
|
||||
if (c == 0) {
|
||||
return;
|
||||
}
|
||||
matrix_write_char(matrix, c);
|
||||
++data;
|
||||
}
|
||||
}
|
||||
|
||||
void iota_gfx_write_P(const char *data) {
|
||||
matrix_write_P(&display, data);
|
||||
}
|
||||
|
||||
void matrix_clear(struct CharacterMatrix *matrix) {
|
||||
memset(matrix->display, ' ', sizeof(matrix->display));
|
||||
matrix->cursor = &matrix->display[0][0];
|
||||
matrix->dirty = true;
|
||||
}
|
||||
|
||||
void iota_gfx_clear_screen(void) {
|
||||
matrix_clear(&display);
|
||||
}
|
||||
|
||||
void matrix_render(struct CharacterMatrix *matrix) {
|
||||
last_flush = timer_read();
|
||||
iota_gfx_on();
|
||||
#if DEBUG_TO_SCREEN
|
||||
++displaying;
|
||||
#endif
|
||||
|
||||
// Move to the home position
|
||||
send_cmd3(PageAddr, 0, MatrixRows - 1);
|
||||
send_cmd3(ColumnAddr, 0, (MatrixCols * FontWidth) - 1);
|
||||
|
||||
if (i2c_start_write(SSD1306_ADDRESS)) {
|
||||
goto done;
|
||||
}
|
||||
if (i2c_master_write(0x40)) {
|
||||
// Data mode
|
||||
goto done;
|
||||
}
|
||||
|
||||
for (uint8_t row = 0; row < MatrixRows; ++row) {
|
||||
for (uint8_t col = 0; col < MatrixCols; ++col) {
|
||||
const uint8_t *glyph = font + (matrix->display[row][col] * FontWidth);
|
||||
|
||||
for (uint8_t glyphCol = 0; glyphCol < FontWidth; ++glyphCol) {
|
||||
uint8_t colBits = pgm_read_byte(glyph + glyphCol);
|
||||
i2c_master_write(colBits);
|
||||
}
|
||||
|
||||
// 1 column of space between chars (it's not included in the glyph)
|
||||
//i2c_master_write(0);
|
||||
}
|
||||
}
|
||||
|
||||
matrix->dirty = false;
|
||||
|
||||
done:
|
||||
i2c_master_stop();
|
||||
#if DEBUG_TO_SCREEN
|
||||
--displaying;
|
||||
#endif
|
||||
}
|
||||
|
||||
void iota_gfx_flush(void) {
|
||||
matrix_render(&display);
|
||||
}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void iota_gfx_task_user(void) {
|
||||
}
|
||||
|
||||
void iota_gfx_task(void) {
|
||||
iota_gfx_task_user();
|
||||
|
||||
if (display.dirty) {
|
||||
iota_gfx_flush();
|
||||
}
|
||||
|
||||
if (timer_elapsed(last_flush) > ScreenOffInterval) {
|
||||
iota_gfx_off();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
92
keyboards/sol/common/ssd1306.h
Normal file
92
keyboards/sol/common/ssd1306.h
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
#ifndef SSD1306_H
|
||||
#define SSD1306_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include "pincontrol.h"
|
||||
|
||||
enum ssd1306_cmds {
|
||||
DisplayOff = 0xAE,
|
||||
DisplayOn = 0xAF,
|
||||
|
||||
SetContrast = 0x81,
|
||||
DisplayAllOnResume = 0xA4,
|
||||
|
||||
DisplayAllOn = 0xA5,
|
||||
NormalDisplay = 0xA6,
|
||||
InvertDisplay = 0xA7,
|
||||
SetDisplayOffset = 0xD3,
|
||||
SetComPins = 0xda,
|
||||
SetVComDetect = 0xdb,
|
||||
SetDisplayClockDiv = 0xD5,
|
||||
SetPreCharge = 0xd9,
|
||||
SetMultiPlex = 0xa8,
|
||||
SetLowColumn = 0x00,
|
||||
SetHighColumn = 0x10,
|
||||
SetStartLine = 0x40,
|
||||
|
||||
SetMemoryMode = 0x20,
|
||||
ColumnAddr = 0x21,
|
||||
PageAddr = 0x22,
|
||||
|
||||
ComScanInc = 0xc0,
|
||||
ComScanDec = 0xc8,
|
||||
SegRemap = 0xa0,
|
||||
SetChargePump = 0x8d,
|
||||
ExternalVcc = 0x01,
|
||||
SwitchCapVcc = 0x02,
|
||||
|
||||
ActivateScroll = 0x2f,
|
||||
DeActivateScroll = 0x2e,
|
||||
SetVerticalScrollArea = 0xa3,
|
||||
RightHorizontalScroll = 0x26,
|
||||
LeftHorizontalScroll = 0x27,
|
||||
VerticalAndRightHorizontalScroll = 0x29,
|
||||
VerticalAndLeftHorizontalScroll = 0x2a,
|
||||
};
|
||||
|
||||
// Controls the SSD1306 128x32 OLED display via i2c
|
||||
|
||||
#ifndef SSD1306_ADDRESS
|
||||
#define SSD1306_ADDRESS 0x3C
|
||||
#endif
|
||||
|
||||
#define DisplayHeight 32
|
||||
#define DisplayWidth 128
|
||||
|
||||
#define FontHeight 8
|
||||
#define FontWidth 6
|
||||
|
||||
#define MatrixRows (DisplayHeight / FontHeight)
|
||||
#define MatrixCols (DisplayWidth / FontWidth)
|
||||
|
||||
struct CharacterMatrix {
|
||||
uint8_t display[MatrixRows][MatrixCols];
|
||||
uint8_t *cursor;
|
||||
bool dirty;
|
||||
};
|
||||
|
||||
struct CharacterMatrix display;
|
||||
|
||||
bool iota_gfx_init(bool rotate);
|
||||
void iota_gfx_task(void);
|
||||
bool iota_gfx_off(void);
|
||||
bool iota_gfx_on(void);
|
||||
void iota_gfx_flush(void);
|
||||
void iota_gfx_write_char(uint8_t c);
|
||||
void iota_gfx_write(const char *data);
|
||||
void iota_gfx_write_P(const char *data);
|
||||
void iota_gfx_clear_screen(void);
|
||||
|
||||
void iota_gfx_task_user(void);
|
||||
|
||||
void matrix_clear(struct CharacterMatrix *matrix);
|
||||
void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c);
|
||||
void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c);
|
||||
void matrix_write(struct CharacterMatrix *matrix, const char *data);
|
||||
void matrix_write_P(struct CharacterMatrix *matrix, const char *data);
|
||||
void matrix_render(struct CharacterMatrix *matrix);
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
22
keyboards/sol/config.h
Normal file
22
keyboards/sol/config.h
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
162
keyboards/sol/i2c.c
Normal file
162
keyboards/sol/i2c.c
Normal file
|
|
@ -0,0 +1,162 @@
|
|||
#include <util/twi.h>
|
||||
#include <avr/io.h>
|
||||
#include <stdlib.h>
|
||||
#include <avr/interrupt.h>
|
||||
#include <util/twi.h>
|
||||
#include <stdbool.h>
|
||||
#include "i2c.h"
|
||||
|
||||
#ifdef USE_I2C
|
||||
|
||||
// Limits the amount of we wait for any one i2c transaction.
|
||||
// Since were running SCL line 100kHz (=> 10μs/bit), and each transactions is
|
||||
// 9 bits, a single transaction will take around 90μs to complete.
|
||||
//
|
||||
// (F_CPU/SCL_CLOCK) => # of μC cycles to transfer a bit
|
||||
// poll loop takes at least 8 clock cycles to execute
|
||||
#define I2C_LOOP_TIMEOUT (9+1)*(F_CPU/SCL_CLOCK)/8
|
||||
|
||||
#define BUFFER_POS_INC() (slave_buffer_pos = (slave_buffer_pos+1)%SLAVE_BUFFER_SIZE)
|
||||
|
||||
volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
|
||||
|
||||
static volatile uint8_t slave_buffer_pos;
|
||||
static volatile bool slave_has_register_set = false;
|
||||
|
||||
// Wait for an i2c operation to finish
|
||||
inline static
|
||||
void i2c_delay(void) {
|
||||
uint16_t lim = 0;
|
||||
while(!(TWCR & (1<<TWINT)) && lim < I2C_LOOP_TIMEOUT)
|
||||
lim++;
|
||||
|
||||
// easier way, but will wait slightly longer
|
||||
// _delay_us(100);
|
||||
}
|
||||
|
||||
// Setup twi to run at 100kHz or 400kHz (see ./i2c.h SCL_CLOCK)
|
||||
void i2c_master_init(void) {
|
||||
// no prescaler
|
||||
TWSR = 0;
|
||||
// Set TWI clock frequency to SCL_CLOCK. Need TWBR>10.
|
||||
// Check datasheets for more info.
|
||||
TWBR = ((F_CPU/SCL_CLOCK)-16)/2;
|
||||
}
|
||||
|
||||
// Start a transaction with the given i2c slave address. The direction of the
|
||||
// transfer is set with I2C_READ and I2C_WRITE.
|
||||
// returns: 0 => success
|
||||
// 1 => error
|
||||
uint8_t i2c_master_start(uint8_t address) {
|
||||
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTA);
|
||||
|
||||
i2c_delay();
|
||||
|
||||
// check that we started successfully
|
||||
if ( (TW_STATUS != TW_START) && (TW_STATUS != TW_REP_START))
|
||||
return 1;
|
||||
|
||||
TWDR = address;
|
||||
TWCR = (1<<TWINT) | (1<<TWEN);
|
||||
|
||||
i2c_delay();
|
||||
|
||||
if ( (TW_STATUS != TW_MT_SLA_ACK) && (TW_STATUS != TW_MR_SLA_ACK) )
|
||||
return 1; // slave did not acknowledge
|
||||
else
|
||||
return 0; // success
|
||||
}
|
||||
|
||||
|
||||
// Finish the i2c transaction.
|
||||
void i2c_master_stop(void) {
|
||||
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
|
||||
|
||||
uint16_t lim = 0;
|
||||
while(!(TWCR & (1<<TWSTO)) && lim < I2C_LOOP_TIMEOUT)
|
||||
lim++;
|
||||
}
|
||||
|
||||
// Write one byte to the i2c slave.
|
||||
// returns 0 => slave ACK
|
||||
// 1 => slave NACK
|
||||
uint8_t i2c_master_write(uint8_t data) {
|
||||
TWDR = data;
|
||||
TWCR = (1<<TWINT) | (1<<TWEN);
|
||||
|
||||
i2c_delay();
|
||||
|
||||
// check if the slave acknowledged us
|
||||
return (TW_STATUS == TW_MT_DATA_ACK) ? 0 : 1;
|
||||
}
|
||||
|
||||
// Read one byte from the i2c slave. If ack=1 the slave is acknowledged,
|
||||
// if ack=0 the acknowledge bit is not set.
|
||||
// returns: byte read from i2c device
|
||||
uint8_t i2c_master_read(int ack) {
|
||||
TWCR = (1<<TWINT) | (1<<TWEN) | (ack<<TWEA);
|
||||
|
||||
i2c_delay();
|
||||
return TWDR;
|
||||
}
|
||||
|
||||
void i2c_reset_state(void) {
|
||||
TWCR = 0;
|
||||
}
|
||||
|
||||
void i2c_slave_init(uint8_t address) {
|
||||
TWAR = address << 0; // slave i2c address
|
||||
// TWEN - twi enable
|
||||
// TWEA - enable address acknowledgement
|
||||
// TWINT - twi interrupt flag
|
||||
// TWIE - enable the twi interrupt
|
||||
TWCR = (1<<TWIE) | (1<<TWEA) | (1<<TWINT) | (1<<TWEN);
|
||||
}
|
||||
|
||||
ISR(TWI_vect);
|
||||
|
||||
ISR(TWI_vect) {
|
||||
uint8_t ack = 1;
|
||||
switch(TW_STATUS) {
|
||||
case TW_SR_SLA_ACK:
|
||||
// this device has been addressed as a slave receiver
|
||||
slave_has_register_set = false;
|
||||
break;
|
||||
|
||||
case TW_SR_DATA_ACK:
|
||||
// this device has received data as a slave receiver
|
||||
// The first byte that we receive in this transaction sets the location
|
||||
// of the read/write location of the slaves memory that it exposes over
|
||||
// i2c. After that, bytes will be written at slave_buffer_pos, incrementing
|
||||
// slave_buffer_pos after each write.
|
||||
if(!slave_has_register_set) {
|
||||
slave_buffer_pos = TWDR;
|
||||
// don't acknowledge the master if this memory loctaion is out of bounds
|
||||
if ( slave_buffer_pos >= SLAVE_BUFFER_SIZE ) {
|
||||
ack = 0;
|
||||
slave_buffer_pos = 0;
|
||||
}
|
||||
slave_has_register_set = true;
|
||||
} else {
|
||||
i2c_slave_buffer[slave_buffer_pos] = TWDR;
|
||||
BUFFER_POS_INC();
|
||||
}
|
||||
break;
|
||||
|
||||
case TW_ST_SLA_ACK:
|
||||
case TW_ST_DATA_ACK:
|
||||
// master has addressed this device as a slave transmitter and is
|
||||
// requesting data.
|
||||
TWDR = i2c_slave_buffer[slave_buffer_pos];
|
||||
BUFFER_POS_INC();
|
||||
break;
|
||||
|
||||
case TW_BUS_ERROR: // something went wrong, reset twi state
|
||||
TWCR = 0;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// Reset everything, so we are ready for the next TWI interrupt
|
||||
TWCR |= (1<<TWIE) | (1<<TWINT) | (ack<<TWEA) | (1<<TWEN);
|
||||
}
|
||||
#endif
|
||||
49
keyboards/sol/i2c.h
Normal file
49
keyboards/sol/i2c.h
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
#ifndef I2C_H
|
||||
#define I2C_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifndef F_CPU
|
||||
#define F_CPU 16000000UL
|
||||
#endif
|
||||
|
||||
#define I2C_READ 1
|
||||
#define I2C_WRITE 0
|
||||
|
||||
#define I2C_ACK 1
|
||||
#define I2C_NACK 0
|
||||
|
||||
#define SLAVE_BUFFER_SIZE 0x10
|
||||
|
||||
// i2c SCL clock frequency 400kHz
|
||||
#define SCL_CLOCK 400000L
|
||||
|
||||
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
|
||||
|
||||
void i2c_master_init(void);
|
||||
uint8_t i2c_master_start(uint8_t address);
|
||||
void i2c_master_stop(void);
|
||||
uint8_t i2c_master_write(uint8_t data);
|
||||
uint8_t i2c_master_read(int);
|
||||
void i2c_reset_state(void);
|
||||
void i2c_slave_init(uint8_t address);
|
||||
|
||||
|
||||
static inline unsigned char i2c_start_read(unsigned char addr) {
|
||||
return i2c_master_start((addr << 1) | I2C_READ);
|
||||
}
|
||||
|
||||
static inline unsigned char i2c_start_write(unsigned char addr) {
|
||||
return i2c_master_start((addr << 1) | I2C_WRITE);
|
||||
}
|
||||
|
||||
// from SSD1306 scrips
|
||||
extern unsigned char i2c_rep_start(unsigned char addr);
|
||||
extern void i2c_start_wait(unsigned char addr);
|
||||
extern unsigned char i2c_readAck(void);
|
||||
extern unsigned char i2c_readNak(void);
|
||||
extern unsigned char i2c_read(unsigned char ack);
|
||||
|
||||
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();
|
||||
|
||||
#endif
|
||||
27
keyboards/sol/keymaps/brianweyer/config.h
Executable file
27
keyboards/sol/keymaps/brianweyer/config.h
Executable file
|
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define SSD1306OLED
|
||||
|
||||
|
||||
// place overrides here
|
||||
|
||||
291
keyboards/sol/keymaps/brianweyer/keymap.c
Executable file
291
keyboards/sol/keymaps/brianweyer/keymap.c
Executable file
|
|
@ -0,0 +1,291 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
#ifdef SSD1306OLED
|
||||
#include "common/ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_number {
|
||||
_QWERTY = 0,
|
||||
_FN,
|
||||
_ADJ
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
FN,
|
||||
ADJ,
|
||||
RGBRST
|
||||
};
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* QWERTY
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Bspc |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | | | | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | | | | N | M | , | . | / | Shift|
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Ctrl | Alt | FN | LGui | RGB | Spc | Del | | Bspc | Spc | Adj | LGui | FN | Alt | Ctrl |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Spc | Ent | | Ent | Spc |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT_kc( \
|
||||
//,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
|
||||
GRV, 1, 2, 3, 4, 5, MINS, EQL, 6, 7, 8, 9, 0, BSPC,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
TAB, Q, W, E, R, T, LBRC, RBRC, Y, U, I, O, P, BSLS,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
ESC, A, S, D, F, G, _______, _______, H, J, K, L, SCLN, QUOT,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
LSPO, Z, X, C, V, B, _______, _______, N, M, COMM, DOT, SLSH, RSPC,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
LCTL, LALT, FN, LGUI, RGB_MOD, SPC, DEL, BSPC, SPC, ADJ, LGUI, FN, LALT, LCTL,
|
||||
//|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
VOLD, VOLU, SPC, ENT, ENT, SPC, DOWN, UP
|
||||
// Rotary Left |--------+--------| |--------+-----------+ Rotary Right
|
||||
),
|
||||
|
||||
/* FN
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | | | Up | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | | Left | Down | Right| | | | | Play | Next | Mute | V-Up |V-Down| |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
[_FN] = LAYOUT_kc( \
|
||||
//,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
|
||||
F1, F2, F3, F4, F5, F6, _______, _______, F7, F8, F9, F10, F11, F12,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, _______, _______, UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, _______, LEFT, DOWN, RGHT, _______, _______, _______, MPLY, MNXT, MUTE, VOLD, VOLU, _______,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
//|--------+--------+--------+--------+--------+--+--------+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
VOLD, VOLU, _______, _______, _______, _______, UP, DOWN
|
||||
// Rotary Left |--------+--------| |--------+-----------+ Rotary Right
|
||||
),
|
||||
|
||||
/* ADJ
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Sat+ | Val+ | Hue+ |Speed+|Toggle| | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Sat- | Val- | Hue- |Speed-|Reset | | | | |QWERTY| COLE | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
|
||||
[_ADJ] = LAYOUT( \
|
||||
//,--------+--------+--------+--------+--------+--------+--+--------+. ,--------+--+--------+--------+--------+--------+--------+--------+
|
||||
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, RGB_SAI, RGB_VAI, RGB_HUI, RGB_SPI, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, RGB_SAD, RGB_VAD, RGB_HUD, RGB_SPD, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
//|--------+--------+--------+--------+--------+--------+--+--------| |--------+--+--------+--------+--------+--------+--------+--------|
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
//|--------+--------+--------+--------+--------+--+--------+--------| |--------+--------+--+--------+--------+--------+--------+--------|
|
||||
_______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
// Rotary Left |--------+--------| |--------+--------+ Rotary Right
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
// define variables for reactive RGB
|
||||
bool TOG_STATUS = false;
|
||||
int RGB_current_mode;
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case FN:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_FN);
|
||||
} else {
|
||||
layer_off(_FN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJ:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJ);
|
||||
} else {
|
||||
layer_off(_ADJ);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
#endif
|
||||
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
iota_gfx_init(!has_usb()); // turns on the display
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
#ifdef SSD1306OLED
|
||||
// led_test_init();
|
||||
iota_gfx_task(); // this is what updates the display continuously
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
|
||||
// hook point for 'led_test' keymap
|
||||
// 'default' keymap's led_test_init() is empty function, do nothing
|
||||
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
|
||||
__attribute__ ((weak))
|
||||
void led_test_init(void) {}
|
||||
|
||||
void matrix_update(struct CharacterMatrix *dest,
|
||||
const struct CharacterMatrix *source) {
|
||||
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
||||
memcpy(dest->display, source->display, sizeof(dest->display));
|
||||
dest->dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE 0
|
||||
#define L_FN (1<<_FN)
|
||||
#define L_ADJ (1<<_ADJ)
|
||||
#define L_ADJ_TRI (L_ADJ|L_FN)
|
||||
|
||||
static void render_logo(struct CharacterMatrix *matrix) {
|
||||
|
||||
static char logo[]={
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
||||
0};
|
||||
matrix_write(matrix, logo);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void render_status(struct CharacterMatrix *matrix) {
|
||||
|
||||
// Render to mode icon
|
||||
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
matrix_write(matrix, logo[0][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[0][1]);
|
||||
}else{
|
||||
matrix_write(matrix, logo[1][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[1][1]);
|
||||
}
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
char buf[40];
|
||||
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
||||
matrix_write_P(matrix, PSTR("\nLayer: "));
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
matrix_write_P(matrix, PSTR("Laser"));
|
||||
break;
|
||||
case L_FN:
|
||||
matrix_write_P(matrix, PSTR("Function"));
|
||||
break;
|
||||
case L_ADJ:
|
||||
case L_ADJ_TRI:
|
||||
matrix_write_P(matrix, PSTR("Adjustment"));
|
||||
break;
|
||||
default:
|
||||
matrix_write(matrix, buf);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
char led[40];
|
||||
snprintf(led, sizeof(led), "\n%s %s %s",
|
||||
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
||||
matrix_write(matrix, led);
|
||||
}
|
||||
|
||||
|
||||
void iota_gfx_task_user(void) {
|
||||
struct CharacterMatrix matrix;
|
||||
|
||||
#if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
matrix_clear(&matrix);
|
||||
if(is_master){
|
||||
render_status(&matrix);
|
||||
}else{
|
||||
render_logo(&matrix);
|
||||
}
|
||||
matrix_update(&display, &matrix);
|
||||
}
|
||||
|
||||
#endif
|
||||
46
keyboards/sol/keymaps/brianweyer/rules.mk
Executable file
46
keyboards/sol/keymaps/brianweyer/rules.mk
Executable file
|
|
@ -0,0 +1,46 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
LED_ANIMATIONS = yes # LED animations
|
||||
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
|
||||
OLED_ENABLE = yes # OLED_ENABLE (+5000)
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
# Do not edit past here
|
||||
|
||||
ifeq ($(strip $(OLED_ENABLE)), yes)
|
||||
OPT_DEFS += -DOLED_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
|
||||
OPT_DEFS += -DENCODER_ENABLE_CUSTOM
|
||||
SRC += common/knob_v2.c
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_FULL_POWER
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_MIRRORED)), yes)
|
||||
OPT_DEFS += -DLED_MIRRORED
|
||||
endif
|
||||
25
keyboards/sol/keymaps/danielhklein/config.h
Normal file
25
keyboards/sol/keymaps/danielhklein/config.h
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
// place overrides here
|
||||
|
||||
354
keyboards/sol/keymaps/danielhklein/keymap.c
Normal file
354
keyboards/sol/keymaps/danielhklein/keymap.c
Normal file
|
|
@ -0,0 +1,354 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
#ifdef SSD1306OLED
|
||||
#include "common/ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_number {
|
||||
_QWERTY = 0,
|
||||
_COLEMAK,
|
||||
_FN,
|
||||
_ADJ
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
FN,
|
||||
ADJ,
|
||||
BACKLIT,
|
||||
RGBRST
|
||||
};
|
||||
|
||||
enum macro_keycodes {
|
||||
KC_SAMPLEMACRO,
|
||||
};
|
||||
|
||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
||||
/* Base Layout
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | Esc | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 | Del |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | | | | | | [ | | ] | | | | | | Enter|
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Caps | | | | | | { | | } | | | | | | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Shift | | | | | | ` | | \ | | | | | |Shift |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Left | Down | Ctrl | Alt | Gui | Bspc | FN | | ADJ | Space| Gui | Alt | Ctrl | Up |Right |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Bspc | FN | | ADJ | Space|
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
#define BASE_LAYOUT( \
|
||||
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
|
||||
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
|
||||
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
|
||||
) \
|
||||
LAYOUT( \
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
|
||||
KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_ENT, \
|
||||
KC_CAPS, _10, _11, _12, _13, _14, KC_LCBR, KC_RCBR, _15, _16, _17, _18, _19, KC_QUOT, \
|
||||
KC_LSFT, _20, _21, _22, _23, _24, KC_GRV, KC_BSLS, _25, _26, _27, _28, _29, KC_RSFT, \
|
||||
KC_LEFT, KC_DOWN, KC_LCTRL, KC_LALT, KC_LGUI, KC_BSPC, FN, ADJ, KC_SPC, KC_RGUI, KC_RALT, KC_RCTRL, KC_UP, KC_RIGHT, \
|
||||
KC_VOLU, KC_VOLD, KC_BSPC, FN, ADJ, KC_SPC, KC_VOLU, KC_VOLD \
|
||||
)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
[_QWERTY] = BASE_LAYOUT( \
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | R | S | T | D | | | | H | N | E | I | O | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | K | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `--------=----'
|
||||
*/
|
||||
[_COLEMAK] = BASE_LAYOUT( \
|
||||
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
|
||||
KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
|
||||
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
|
||||
),
|
||||
|
||||
|
||||
/* FN
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Shift | | | | | | | | | PLAY | MUTE | VOL- | VOL+ | LAST | NEXT |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | Gui | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
[_FN] = LAYOUT( \
|
||||
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
|
||||
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MRWD, KC_MFFD, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
),
|
||||
|
||||
/* ADJ
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* |RESET | F1 | F2 | F3 | F4 | F5 | F6 | | | = | / | * | - | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | 7 | 8 | 9 | + | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | HUI | VAI | SAI | | |COLEMK| | | 4 | 5 | 6 | Enter| | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | HUD | VAD | SAD | | |QWERTY| | | 1 | 2 | 3 | Space| | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | |RGBRST|RGBTOG|RGBMOD|RGBSMD| | | | | | 0 | . | Bspc | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
|
||||
[_ADJ] = LAYOUT( \
|
||||
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PEQL, KC_PSLS, KC_PAST, KC_PMNS, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, RGB_SAD, RGB_VAI, RGB_SAI, XXXXXXX, XXXXXXX, COLEMAK, XXXXXXX, KC_P4, KC_P5, KC_P6, KC_PENT, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, RGB_HUD, RGB_VAD, RGB_HUI, XXXXXXX, XXXXXXX, QWERTY, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_SPC, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, RGBRST, RGB_TOG, RGB_MOD, RGB_RMOD, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_P0, KC_PDOT, KC_BSPC, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
)
|
||||
};
|
||||
|
||||
// define variables for reactive RGB
|
||||
bool TOG_STATUS = false;
|
||||
int RGB_current_mode;
|
||||
|
||||
// Setting ADJ layer RGB back to default
|
||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode);
|
||||
#endif
|
||||
layer_on(layer3);
|
||||
} else {
|
||||
layer_off(layer3);
|
||||
}
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
//uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
|
||||
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if(record->event.pressed) {
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case FN:
|
||||
if (record->event.pressed) {
|
||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||
} else {
|
||||
TOG_STATUS = !TOG_STATUS;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(15);
|
||||
#endif
|
||||
}
|
||||
layer_on(_FN);
|
||||
} else {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||
#endif
|
||||
layer_off(_FN);
|
||||
TOG_STATUS = false;
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJ:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJ);
|
||||
} else {
|
||||
layer_off(_ADJ);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
#endif
|
||||
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
iota_gfx_init(!has_usb()); // turns on the display
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
|
||||
// hook point for 'led_test' keymap
|
||||
// 'default' keymap's led_test_init() is empty function, do nothing
|
||||
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
|
||||
__attribute__ ((weak))
|
||||
void led_test_init(void) {}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
led_test_init();
|
||||
iota_gfx_task(); // this is what updates the display continuously
|
||||
}
|
||||
|
||||
void matrix_update(struct CharacterMatrix *dest,
|
||||
const struct CharacterMatrix *source) {
|
||||
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
||||
memcpy(dest->display, source->display, sizeof(dest->display));
|
||||
dest->dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE 0
|
||||
#define L_FN (1<<_FN)
|
||||
#define L_ADJ (1<<_ADJ)
|
||||
|
||||
static void render_logo(struct CharacterMatrix *matrix) {
|
||||
|
||||
static char logo[]={
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
||||
0};
|
||||
matrix_write(matrix, logo);
|
||||
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
||||
}
|
||||
|
||||
|
||||
|
||||
void render_status(struct CharacterMatrix *matrix) {
|
||||
|
||||
// Render to mode icon
|
||||
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
matrix_write(matrix, logo[0][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[0][1]);
|
||||
}else{
|
||||
matrix_write(matrix, logo[1][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[1][1]);
|
||||
}
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
char buf[40];
|
||||
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
||||
matrix_write_P(matrix, PSTR("\nLayer: "));
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
matrix_write_P(matrix, PSTR("Default"));
|
||||
break;
|
||||
case L_FN:
|
||||
matrix_write_P(matrix, PSTR("FN"));
|
||||
break;
|
||||
case L_ADJ:
|
||||
case L_ADJ_TRI:
|
||||
matrix_write_P(matrix, PSTR("ADJ"));
|
||||
break;
|
||||
default:
|
||||
matrix_write(matrix, buf);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
char led[40];
|
||||
snprintf(led, sizeof(led), "\n%s %s %s",
|
||||
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
||||
matrix_write(matrix, led);
|
||||
}
|
||||
|
||||
|
||||
void iota_gfx_task_user(void) {
|
||||
struct CharacterMatrix matrix;
|
||||
|
||||
#if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
matrix_clear(&matrix);
|
||||
if(is_master){
|
||||
render_status(&matrix);
|
||||
}else{
|
||||
render_logo(&matrix);
|
||||
}
|
||||
matrix_update(&display, &matrix);
|
||||
}
|
||||
|
||||
#endif
|
||||
50
keyboards/sol/keymaps/danielhklein/rules.mk
Normal file
50
keyboards/sol/keymaps/danielhklein/rules.mk
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
RGBLIGHT_ANIMATIONS = yes # LED animations
|
||||
LED_MIRRORED = yes # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
|
||||
|
||||
OLED_ENABLE = no # OLED_ENABLE (+5000)
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
# Do not edit past here
|
||||
|
||||
ifeq ($(strip $(OLED_ENABLE)), yes)
|
||||
OPT_DEFS += -DOLED_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
|
||||
OPT_DEFS += -DENCODER_ENABLE_CUSTOM
|
||||
SRC += common/knob_v2.c
|
||||
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
|
||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_FULL_POWER
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_MIRRORED)), yes)
|
||||
OPT_DEFS += -DLED_MIRRORED
|
||||
endif
|
||||
25
keyboards/sol/keymaps/default/config.h
Normal file
25
keyboards/sol/keymaps/default/config.h
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
// place overrides here
|
||||
|
||||
362
keyboards/sol/keymaps/default/keymap.c
Normal file
362
keyboards/sol/keymaps/default/keymap.c
Normal file
|
|
@ -0,0 +1,362 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#include "bootloader.h"
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
#ifdef SSD1306OLED
|
||||
#include "common/ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_number {
|
||||
_QWERTY = 0,
|
||||
_COLEMAK,
|
||||
_FN,
|
||||
_ADJ
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
FN,
|
||||
ADJ,
|
||||
BACKLIT,
|
||||
RGBRST
|
||||
};
|
||||
|
||||
enum macro_keycodes {
|
||||
KC_SAMPLEMACRO,
|
||||
};
|
||||
|
||||
|
||||
|
||||
#define FN_ESC LT(_FN, KC_ESC)
|
||||
#define FN_CAPS LT(_FN, KC_CAPS)
|
||||
|
||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
||||
/* Base Layout
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | GESC | | | | | | - | | = | | | | | | BkSp |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | | | | | | [ | | ] | | | | | | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* |FN(CAPS)| | | | | | ( | | ) | | | | | | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Shift | | | | | | { | | } | | | | | |Shift |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Space| DEL | | Enter| Space|
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
#define BASE_LAYOUT( \
|
||||
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
|
||||
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
|
||||
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
|
||||
) \
|
||||
LAYOUT( \
|
||||
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
|
||||
FN_CAPS, _10, _11, _12, _13, _14, KC_LPRN, KC_RPRN, _15, _16, _17, _18, _19, KC_QUOT, \
|
||||
KC_LSFT, _20, _21, _22, _23, _24, KC_LCBR, KC_RCBR, _25, _26, _27, _28, _29, KC_ENT, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_DEL, KC_ENT, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, \
|
||||
KC_VOLU, KC_VOLD, KC_SPC, KC_DEL, KC_ENT, KC_SPC, KC_VOLU, KC_VOLD \
|
||||
)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `--------=----'
|
||||
*/
|
||||
[_QWERTY] = BASE_LAYOUT( \
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | R | S | T | D | | | | H | N | E | I | O | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | K | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `--------=----'
|
||||
*/
|
||||
[_COLEMAK] = BASE_LAYOUT( \
|
||||
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
|
||||
KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
|
||||
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
|
||||
),
|
||||
|
||||
|
||||
/* FN
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
[_FN] = LAYOUT( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||
_______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
|
||||
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
|
||||
KC_VOLU, KC_VOLD, _______, _______, _______, _______, KC_VOLU, KC_VOLD \
|
||||
),
|
||||
|
||||
/* ADJ
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | SAD | VAI | SAI | RESET| | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | |RGBMOD(| | | | | | | |RGBRMOD| HUD | SAD | VAD |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
*/
|
||||
|
||||
[_ADJ] = LAYOUT( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||
_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
|
||||
_______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
|
||||
KC_VOLU, KC_VOLD, _______, _______, _______, _______, KC_VOLU, KC_VOLD \
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
|
||||
// define variables for reactive RGB
|
||||
bool TOG_STATUS = false;
|
||||
int RGB_current_mode;
|
||||
|
||||
// Setting ADJ layer RGB back to default
|
||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode);
|
||||
#endif
|
||||
layer_on(layer3);
|
||||
} else {
|
||||
layer_off(layer3);
|
||||
}
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
//uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
|
||||
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if(record->event.pressed) {
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case FN:
|
||||
if (record->event.pressed) {
|
||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||
} else {
|
||||
TOG_STATUS = !TOG_STATUS;
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(15);
|
||||
#endif
|
||||
}
|
||||
layer_on(_FN);
|
||||
} else {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||
#endif
|
||||
layer_off(_FN);
|
||||
TOG_STATUS = false;
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJ:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJ);
|
||||
} else {
|
||||
layer_off(_ADJ);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
#endif
|
||||
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
iota_gfx_init(!has_usb()); // turns on the display
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
|
||||
// hook point for 'led_test' keymap
|
||||
// 'default' keymap's led_test_init() is empty function, do nothing
|
||||
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
|
||||
__attribute__ ((weak))
|
||||
void led_test_init(void) {}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
led_test_init();
|
||||
iota_gfx_task(); // this is what updates the display continuously
|
||||
}
|
||||
|
||||
void matrix_update(struct CharacterMatrix *dest,
|
||||
const struct CharacterMatrix *source) {
|
||||
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
||||
memcpy(dest->display, source->display, sizeof(dest->display));
|
||||
dest->dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE 0
|
||||
#define L_FN (1<<_FN)
|
||||
#define L_ADJ (1<<_ADJ)
|
||||
|
||||
static void render_logo(struct CharacterMatrix *matrix) {
|
||||
|
||||
static char logo[]={
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
||||
0};
|
||||
matrix_write(matrix, logo);
|
||||
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
||||
}
|
||||
|
||||
|
||||
|
||||
void render_status(struct CharacterMatrix *matrix) {
|
||||
|
||||
// Render to mode icon
|
||||
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
matrix_write(matrix, logo[0][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[0][1]);
|
||||
}else{
|
||||
matrix_write(matrix, logo[1][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[1][1]);
|
||||
}
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
char buf[40];
|
||||
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
||||
matrix_write_P(matrix, PSTR("\nLayer: "));
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
matrix_write_P(matrix, PSTR("Default"));
|
||||
break;
|
||||
case L_FN:
|
||||
matrix_write_P(matrix, PSTR("FN"));
|
||||
break;
|
||||
case L_ADJ:
|
||||
case L_ADJ_TRI:
|
||||
matrix_write_P(matrix, PSTR("ADJ"));
|
||||
break;
|
||||
default:
|
||||
matrix_write(matrix, buf);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
char led[40];
|
||||
snprintf(led, sizeof(led), "\n%s %s %s",
|
||||
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
||||
matrix_write(matrix, led);
|
||||
}
|
||||
|
||||
|
||||
void iota_gfx_task_user(void) {
|
||||
struct CharacterMatrix matrix;
|
||||
|
||||
#if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
matrix_clear(&matrix);
|
||||
if(is_master){
|
||||
render_status(&matrix);
|
||||
}else{
|
||||
render_logo(&matrix);
|
||||
}
|
||||
matrix_update(&display, &matrix);
|
||||
}
|
||||
|
||||
#endif
|
||||
133
keyboards/sol/keymaps/default/readme.md
Normal file
133
keyboards/sol/keymaps/default/readme.md
Normal file
|
|
@ -0,0 +1,133 @@
|
|||
# The Default Sol Layout
|
||||
## Layout
|
||||
|
||||
### Base modifier layout
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | GESC | | | | | | - | | = | | | | | | BkSp |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | | | | | | [ | | ] | | | | | | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* |FN(CAPS)| | | | | | ( | | ) | | | | | | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Shift | | | | | | { | | } | | | | | |Shift |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | Space| DEL | | Enter| Space|
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Qwerty alphas
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Colemak alphas
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | R | S | T | G | | | | K | N | E | I | O | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | D | V | | | | M | H | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Function (FN)
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
### Adjust (ADJ)
|
||||
```
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | SAD | VAI | SAI | RESET| | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | |RGBMOD| | | | | | | |RGBSMOD| HUD | SAD | VAD |
|
||||
* `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
|
||||
* | | | | | |
|
||||
* `-------------' `-------------'
|
||||
```
|
||||
|
||||
## Customize
|
||||
|
||||
see `qmk_firmware/keyboards/sol/rev1/keymaps/default/rules.mk`
|
||||
|
||||
```
|
||||
|
||||
# Variables you can set for SOL
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
LED_ANIMATIONS = yes # LED animations
|
||||
LED_MIRRORED = no # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
|
||||
|
||||
OLED_ENABLE = no # OLED_ENABLE (+5000)
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
|
||||
```
|
||||
## Compile
|
||||
|
||||
go to qmk top directory.
|
||||
```
|
||||
$ cd qmk_firmware
|
||||
```
|
||||
|
||||
build
|
||||
```
|
||||
$ make sol:default
|
||||
```
|
||||
|
||||
After the initial flash with AVRdudess, you should be able to flash using this:
|
||||
```
|
||||
$ make sol:default:dfu
|
||||
```
|
||||
50
keyboards/sol/keymaps/default/rules.mk
Normal file
50
keyboards/sol/keymaps/default/rules.mk
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
RGBLIGHT_ENABLE = yes # Enable global lighting effects. Do not enable with RGB Matrix
|
||||
RGBLIGHT_ANIMATIONS = yes # LED animations
|
||||
LED_MIRRORED = yes # Mirror LEDs across halves (enable DIP 1 on slave, and DIP 2 and 3 on master)
|
||||
RGB_MATRIX_ENABLE = no # Enable per-key coordinate based RGB effects. Do not enable with RGBlight (+8500)
|
||||
RGB_MATRIX_KEYPRESSES = no # Enable reactive per-key effects. Can be very laggy (+1500)
|
||||
RGBLIGHT_FULL_POWER = no # Allow maximum RGB brightness. Otherwise, limited to a safe level for a normal USB-A port
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
SWAP_HANDS_ENABLE = no # Enable one-hand typing
|
||||
ENCODER_ENABLE_CUSTOM = yes # Enable rotary encoder (+90)
|
||||
|
||||
OLED_ENABLE = no # OLED_ENABLE (+5000)
|
||||
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
|
||||
|
||||
# Do not edit past here
|
||||
|
||||
ifeq ($(strip $(OLED_ENABLE)), yes)
|
||||
OPT_DEFS += -DOLED_ENABLE
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ENCODER_ENABLE_CUSTOM)), yes)
|
||||
OPT_DEFS += -DENCODER_ENABLE_CUSTOM
|
||||
SRC += common/knob_v2.c
|
||||
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
|
||||
OPT_DEFS += -DIOS_DEVICE_ENABLE
|
||||
|
||||
else ifeq ($(strip $(RGBLIGHT_FULL_POWER)), yes)
|
||||
OPT_DEFS += -DRGBLIGHT_FULL_POWER
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(RGB_MATRIX_KEYPRESSES)), yes)
|
||||
OPT_DEFS += -DRGB_MATRIX_KEYPRESSES
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(LED_MIRRORED)), yes)
|
||||
OPT_DEFS += -DLED_MIRRORED
|
||||
endif
|
||||
25
keyboards/sol/keymaps/kageurufu/config.h
Normal file
25
keyboards/sol/keymaps/kageurufu/config.h
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
|
||||
// place overrides here
|
||||
|
||||
335
keyboards/sol/keymaps/kageurufu/keymap.c
Normal file
335
keyboards/sol/keymaps/kageurufu/keymap.c
Normal file
|
|
@ -0,0 +1,335 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
#ifdef PROTOCOL_LUFA
|
||||
#include "lufa.h"
|
||||
#include "split_util.h"
|
||||
#endif
|
||||
#ifdef SSD1306OLED
|
||||
#include "common/ssd1306.h"
|
||||
#endif
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layer_number {
|
||||
_QWERTY = 0,
|
||||
_COLEMAK,
|
||||
_FN,
|
||||
_ADJ
|
||||
};
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
FN,
|
||||
ADJ,
|
||||
BACKLIT,
|
||||
RGBRST
|
||||
};
|
||||
|
||||
enum macro_keycodes {
|
||||
KC_SAMPLEMACRO,
|
||||
};
|
||||
|
||||
#define FN_ESC LT(_FN, KC_ESC)
|
||||
|
||||
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
||||
/* Base Layout
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | ` | | | | | | | | | | | | | | BkSp |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Tab | | | | | | | | | | | | | | \ |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Esc | | | | | | | | | | | | | | ' |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Sft( | | | | | | | | | | | | | | Sft) |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Space| Bksp | | Enter| Space|
|
||||
* `-------------' `--------=----'
|
||||
*/
|
||||
#define BASE_LAYOUT( \
|
||||
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
|
||||
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
|
||||
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
|
||||
) \
|
||||
LAYOUT( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
|
||||
FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \
|
||||
KC_LSPO, _20, _21, _22, _23, _24, RGB_SAD, RGB_VAD, _25, _26, _27, _28, _29, KC_RSPC, \
|
||||
KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \
|
||||
KC_VOLD, KC_VOLU, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_VOLD, KC_VOLU \
|
||||
)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Qwerty
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | |
|
||||
* `-------------' `--------=----'
|
||||
*/
|
||||
[_QWERTY] = BASE_LAYOUT( \
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | | A | R | S | T | G | | | | K | N | E | I | O | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | Z | X | C | D | V | [ | | ] | M | H | , | . | / | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | | | | | |
|
||||
* `-------------' `--------=----'
|
||||
*/
|
||||
[_COLEMAK] = BASE_LAYOUT( \
|
||||
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
|
||||
KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
|
||||
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH
|
||||
),
|
||||
|
||||
|
||||
/* FN
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | ADJ | Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Lower |Space | |Space |FN |
|
||||
* `-------------' `------------'
|
||||
*/
|
||||
[_FN] = LAYOUT( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||
_______, KC_PGDN, KC_UP, KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7, KC_UP, KC_9, KC_0, KC_HOME, \
|
||||
ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \
|
||||
_______, _______, _______, _______, ADJ, _______, ADJ, ADJ, ADJ, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
|
||||
KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \
|
||||
),
|
||||
|
||||
/* ADJ
|
||||
* ,------------------------------------------------. ,------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
||||
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
||||
* | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |ADJ| Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
|
||||
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
* |Lower |Space | |Space |FN |
|
||||
* `-------------' `------------'
|
||||
*/
|
||||
|
||||
[_ADJ] = LAYOUT( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||
_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
||||
_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
|
||||
KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_VOLD, KC_VOLU \
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
// define variables for reactive RGB
|
||||
bool TOG_STATUS = false;
|
||||
int RGB_current_mode;
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
//uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
|
||||
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if(record->event.pressed) {
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case FN:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_FN);
|
||||
} else {
|
||||
layer_off(_FN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJ:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJ);
|
||||
} else {
|
||||
layer_off(_ADJ);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
#endif
|
||||
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
iota_gfx_init(!has_usb()); // turns on the display
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
#ifdef SSD1306OLED
|
||||
led_test_init();
|
||||
iota_gfx_task(); // this is what updates the display continuously
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
||||
#ifdef SSD1306OLED
|
||||
|
||||
// hook point for 'led_test' keymap
|
||||
// 'default' keymap's led_test_init() is empty function, do nothing
|
||||
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
|
||||
__attribute__ ((weak))
|
||||
void led_test_init(void) {}
|
||||
|
||||
void matrix_update(struct CharacterMatrix *dest,
|
||||
const struct CharacterMatrix *source) {
|
||||
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
||||
memcpy(dest->display, source->display, sizeof(dest->display));
|
||||
dest->dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
//assign the right code to your layers for OLED display
|
||||
#define L_BASE 0
|
||||
#define L_FN (1<<_FN)
|
||||
#define L_ADJ (1<<_ADJ)
|
||||
#define L_ADJ_TRI (L_ADJ|L_FN)
|
||||
|
||||
static void render_logo(struct CharacterMatrix *matrix) {
|
||||
|
||||
static char logo[]={
|
||||
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
||||
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
||||
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
||||
0};
|
||||
matrix_write(matrix, logo);
|
||||
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
||||
}
|
||||
|
||||
|
||||
|
||||
void render_status(struct CharacterMatrix *matrix) {
|
||||
|
||||
// Render to mode icon
|
||||
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
||||
if(keymap_config.swap_lalt_lgui==false){
|
||||
matrix_write(matrix, logo[0][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[0][1]);
|
||||
}else{
|
||||
matrix_write(matrix, logo[1][0]);
|
||||
matrix_write_P(matrix, PSTR("\n"));
|
||||
matrix_write(matrix, logo[1][1]);
|
||||
}
|
||||
|
||||
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
||||
char buf[40];
|
||||
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
||||
matrix_write_P(matrix, PSTR("\nLayer: "));
|
||||
switch (layer_state) {
|
||||
case L_BASE:
|
||||
matrix_write_P(matrix, PSTR("Default"));
|
||||
break;
|
||||
case L_FN:
|
||||
matrix_write_P(matrix, PSTR("FN"));
|
||||
break;
|
||||
case L_ADJ:
|
||||
case L_ADJ_TRI:
|
||||
matrix_write_P(matrix, PSTR("ADJ"));
|
||||
break;
|
||||
default:
|
||||
matrix_write(matrix, buf);
|
||||
}
|
||||
|
||||
// Host Keyboard LED Status
|
||||
char led[40];
|
||||
snprintf(led, sizeof(led), "\n%s %s %s",
|
||||
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
||||
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
||||
matrix_write(matrix, led);
|
||||
}
|
||||
|
||||
|
||||
void iota_gfx_task_user(void) {
|
||||
struct CharacterMatrix matrix;
|
||||
|
||||
#if DEBUG_TO_SCREEN
|
||||
if (debug_enable) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
matrix_clear(&matrix);
|
||||
if(is_master){
|
||||
render_status(&matrix);
|
||||
}else{
|
||||
render_logo(&matrix);
|
||||
}
|
||||
matrix_update(&display, &matrix);
|
||||
}
|
||||
|
||||
#endif
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue